That's not a bug, it's a feature! ;) Check out https://app.io/safari if you want to have appception
With a bit of effort one can even exit the application: http://a.pomf.se/jevryz.png I'm honestly surprised by how well it does run, and even more by how well it run on my mobile. Congratulations :)
This is pretty freaking amazing. I wonder how they intend to monetize sufficiently to support enough servers if this became popular. I think they need a little more information up front on the landing page, it took some digging to understand that this is essentially running a simulator build on their server and porting the bits to the browser and interactions back to the their servers and the app. Apple should buy th…
Our economics work out pretty well ;) Good point on having more info. What we've found is that developers will want to get into the nitty gritty details, whereas ads people will want easy to digest info about how it will benefit them. If you're keen to find out more, we have some pretty good documentation: http://docs.app.io/
Sorry, I'm a developer and tapped that API link and the first docs page said not one word that stood out about the main questions I wanted answered: what exactly are you doing and what is the latency.
Just a quick question about the tech. Apps are ran in a simulator, and screen caps is being streamed real-time to the client, then drawn on the canvas. Is that correct?
Hi Khangtoh,
That's essentially correct. We do a bit of magic to stream the smallest amount of image data possible (sending mostly-transparent frames if pixel data hasn't changed, etc.). Put simply though: yes, you can think of it as a simulator being streamed to an HTML canvas. But it's taken a long while to get right!