Earlier quoted context omitted.
Nothing in the standard prevents a C compiler + tightly coupled malloc implementation from implementing bounds checks. Out-of-bounds operations result in undefined behavior, and crashing the program is a valid response to undefined behavior. If your malloc implementation cooperates, you can even bounds-check pointer arithmetic without violating calling conventions. It's quite a shame that there isn't a compiler that…
Unrestricted pointer arithmetic is indeed incompatible with memory safety. You set a pointer to point to one structure, then you change it and it now points to another structure or array. The compiler doesn't know the semantics of your code, so how can it tell if you meant to do that? And malloc/memcpy is way too low to check this stuff. It only sees memory addresses; it has no idea what variables are in them. Tightl…
This is where we do need some extra help, in the form of a library that holds state for the compiler so that we don't need to instrument our pointers. Nothing in the C standard prevents the compiler from doing this. The library you pass the pointer into may ignore this information, if it doesn't have the necessary instrumentation, but we at least get the capability.
Re: other languages, Rust I will grant. It's the only one of those that's compelling for C's use-cases (Java and C# are both entirely unusable for the best uses of C and C++).