Hey guys, one of the developers here. Thank you all so much for all of your feedback! I never thought this game would become so popular. It seems that our server is more or less overloaded right now, so AJAX requests for new levels are sometimes failing. This appears to be the cause of the bugs that some of you have experienced where levels load incorrectly or are overwritten by previous levels. Sorry about that. :-/…
I installed the latest version of this, and of Node, on my Windows computer, and I had to change "~/node_modules" to "./node_modules" in the final line of Makefile (in the "runlocal" target) - the http-server module was installed in the current directory. Otherwise it's working great; thanks!
Show HN: Untrusted, a JavaScript adventure game you play by modifying its source
121–130 of 246 posts
Re: Show HN: Untrusted, a JavaScript adventure game you play by modifying its source
#122Hey guys, one of the developers here. Thank you all so much for all of your feedback! I never thought this game would become so popular. It seems that our server is more or less overloaded right now, so AJAX requests for new levels are sometimes failing. This appears to be the cause of the bugs that some of you have experienced where levels load incorrectly or are overwritten by previous levels. Sorry about that. :-/…
Re: Show HN: Untrusted, a JavaScript adventure game you play by modifying its source
#123The main site is overloaded, but I've set up a mirror at: http://alexnisnevich.github.io/untrusted/
All level-loading issues should be resolved on it, since they were tied to AJAX failures. Let me know if you experience any problems on the mirror site.
Re: Show HN: Untrusted, a JavaScript adventure game you play by modifying its source
#124I love this game! Such a cool idea, and very well executed. My biggest critique so far is that it's extremely hard for me to tell the difference between #311 and #000 for the `.disabled` lines (I'm mildly red-green colorblind). Changing it to #711 fixed it for me, but I can imagine it would be impossible to even see #F11 for certain colorblind individuals. Perhaps some other kind of indication that a line is editable…
Re: Show HN: Untrusted, a JavaScript adventure game you play by modifying its source
#125Re: Show HN: Untrusted, a JavaScript adventure game you play by modifying its source
#126Any tips on level 15? Once the player is killed what could I possibly do?
Re: Show HN: Untrusted, a JavaScript adventure game you play by modifying its source
#127The level files are 503ing, but it looks like the level counter is still incrementing if I go out of the exit and back in again. You might want to add some response code validation in. GET http://alex.nisnevich.com/untrusted/levels/10_ambush.jsx 503 (Service Unavailable) jquery.min.js:6 GET http://alex.nisnevich.com/untrusted/levels/11_robot.jsx 503 (Service Unavailable) jquery.min.js:6 GET http://alex.nisnevich.com/…
I've set up a mirror at: http://alexnisnevich.github.io/untrusted/
We're currently working on handling the AJAX responses more robustly. The level counter should no longer increment on a failed request.
Re: Show HN: Untrusted, a JavaScript adventure game you play by modifying its source
#128Any tips for level 9? I can't seem to find a handle on the raft to be able to modify its behaviour directly.
Re: Show HN: Untrusted, a JavaScript adventure game you play by modifying its source
#129Can anyone give me a hint for level 12?