Earlier quoted context omitted.
Yes, we'll provide test game servers that you can use.
Are there limits to how much you can use them? Suppose I want to use AI techniques that require tons of tests to be run. Is that okay?
Win $10,000 by creating a race car bot in haskell, scala or clojure
81–86 of 86 posts
Re: Win $10,000 by creating a race car bot in haskell, scala or clojure
#82Earlier quoted context omitted.
Are there limits to how much you can use them? Suppose I want to use AI techniques that require tons of tests to be run. Is that okay?
Unfortunately due budget constraints we can't allow unlimited access to test game servers. Do you have an estimate on how many rounds would you need to evolve the algorithm enough?
Re: Win $10,000 by creating a race car bot in haskell, scala or clojure
#83Re: Win $10,000 by creating a race car bot in haskell, scala or clojure
#84Re: Win $10,000 by creating a race car bot in haskell, scala or clojure
#85Earlier quoted context omitted.
Are there limits to how much you can use them? Suppose I want to use AI techniques that require tons of tests to be run. Is that okay?
Unfortunately due budget constraints we can't allow unlimited access to test game servers. Do you have an estimate on how many rounds would you need to evolve the algorithm enough?
Re: Win $10,000 by creating a race car bot in haskell, scala or clojure
#86Earlier quoted context omitted.
Unfortunately due budget constraints we can't allow unlimited access to test game servers. Do you have an estimate on how many rounds would you need to evolve the algorithm enough?
No idea. I have no idea how complex the simulation is going to be. How about a simple version that can be run locally?
And I'm afraid local versions are out because:
1. players would reverse engineer the server's simulation code
2. we don't want to give access to other team's bots