First off, they should've expected that reaction if they sold to anyone , because: #1 it was too early, and they still had a lot of investment money #2 they've implied many times that they wouldn't sell. I don't remember if they said it directly, but they certainly made it seem that way #3 they basically decided to sell the company "overnight". That took everyone by surprise, and it made the move extremely suspicious…
They are in a bad position overall however. Sony Morpheous looks like it has taken all the good ideas from Oculus. And with Oculus selling out to Facebook, the "indie" community may not be as supportive of the platform.
Oculus Says They Didn't Expect Such Negative Reactions to Selling to Facebook
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Re: Oculus Says They Didn't Expect Such Negative Reactions to Selling to Facebook
#32I think it's because nobody understands what FB is going to do with it. Instagram definitely has location and social graph data to exploit. But Oculus? What is FB going to do with that? I think most people still think of FB as the site and advertising sales for the site. But if you see FB as a conglomerate like Google, Apple, and Sony then it makes more sense. FB is diversifying, buying up promising technology with t…
.hack//Sign, Sword Art Online and Ready Player One
That's what they want to do.
Re: Oculus Says They Didn't Expect Such Negative Reactions to Selling to Facebook
#33If I was a backer, I would probably want the Oculus to fail now, just out of spite.
Re: Oculus Says They Didn't Expect Such Negative Reactions to Selling to Facebook
#34> Beyond our core community, we expected it would be positive. > If you actually understand [Facebook’s] vision of letting us be who we’re going to be, just like they wanted to let Instagram be who they are. The reason people don't get this -- or at least, why I don't get it -- and thus responded negatively, is because VR should have nothing to do with Facebook's vision, and Facebook -- or social gaming in general --…
How can you go in understanding that you are going to upset your core community and expect anything other than a negative response?
Re: Oculus Says They Didn't Expect Such Negative Reactions to Selling to Facebook
#35I think it's because nobody understands what FB is going to do with it. Instagram definitely has location and social graph data to exploit. But Oculus? What is FB going to do with that? I think most people still think of FB as the site and advertising sales for the site. But if you see FB as a conglomerate like Google, Apple, and Sony then it makes more sense. FB is diversifying, buying up promising technology with t…
Outrage on the Oculus Rift side has to do more with the indie "spirit" that it gained by starting off as a Kickstarter company.
Re: Oculus Says They Didn't Expect Such Negative Reactions to Selling to Facebook
#36Earlier quoted context omitted.
I pretty sure that they want to create something like a successful second life - i.e. a VR social network, where users have their own virtual property that they can customize and virtual spaces where they can meet. Basically something like the metaverse in Snowcrash. And I can completely see the high ups in Occulus thinking that this is a brilliant match of visions.
Okay, any reason that would succeed where VRML failed? I just don't see it.
Anyway, their principle interest is probably AR anyway. Everyone else is tumbling into that space.
Re: Oculus Says They Didn't Expect Such Negative Reactions to Selling to Facebook
#37> Beyond our core community, we expected it would be positive. > If you actually understand [Facebook’s] vision of letting us be who we’re going to be, just like they wanted to let Instagram be who they are. The reason people don't get this -- or at least, why I don't get it -- and thus responded negatively, is because VR should have nothing to do with Facebook's vision, and Facebook -- or social gaming in general --…
Don't you see it? Facebook can't currently monetize face-to-face interactions, but in virtual reality they can. The purchase makes a lot of sense for Facebook. Facebook's business model is to monetize human interactions. Today, most of human interaction happens over the Internet (with messages and images), and in the future, it will happen in virtual environments. VR will be the ultimate platform, and Facebook wants…
Selling out to Microsoft or Sony would have been "monetize by making awesome games". Selling out to Facebook means virtual reality ads will penetrate everywhere you walk.
Re: Oculus Says They Didn't Expect Such Negative Reactions to Selling to Facebook
#38It seems like FB could actually bridge between VR, AR, and everyone else more easily than most. I can imagine attending the next presidential inauguration (virtually) because of this deal, and that wouldn't have been the case with Valve, for example.
Re: Oculus Says They Didn't Expect Such Negative Reactions to Selling to Facebook
#39I think it's because nobody understands what FB is going to do with it. Instagram definitely has location and social graph data to exploit. But Oculus? What is FB going to do with that? I think most people still think of FB as the site and advertising sales for the site. But if you see FB as a conglomerate like Google, Apple, and Sony then it makes more sense. FB is diversifying, buying up promising technology with t…
This is more of a statement of why Facebook's stock dropped by 15%. Investors are baffled by this purchase by Facebook. Outrage on the Oculus Rift side has to do more with the indie "spirit" that it gained by starting off as a Kickstarter company.
Re: Oculus Says They Didn't Expect Such Negative Reactions to Selling to Facebook
#40Is this judgement a fair assessment? Of course not. Facebook is just our whipping boy.