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Depackaging the Nintendo 3DS CPU

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Re: Depackaging the Nintendo 3DS CPU

#8

It's impressive how Nintendo can continue selling heavily underpowered processors to gamers and nobody complains.

It's been like that for a long time. I'd argue that for mobile devices, you don't really need that much power anyway to make something fun and adapted to the format. The PSP is still selling well in Japan and developers are still making game for it to this day.

Re: Depackaging the Nintendo 3DS CPU

#9

It's impressive how Nintendo can continue selling heavily underpowered processors to gamers and nobody complains.

Less power means longer battery life, and it doesn't matter as long as the games are fun. The game being fun is much more important than how new the processor is.

Re: Depackaging the Nintendo 3DS CPU

#10

It's impressive how Nintendo can continue selling heavily underpowered processors to gamers and nobody complains.

I never understood this arguement. So Nintendo do not pick the most powerful CPU/GPU available. Why does that really matter? It is a lot more powerful than the device before it and it has amazing games on it still.

With a handheld the most important number, to me, is battery life. I still feel that Nintendo (and Sony) could do more by using a more efficient or lower power chip and get a couple more hours out of the device.

Then again I do not care that much for graphics so perhaps my opinion is in the minority. There are several things I would change about the 3DS if I could but upping the processing power is not one of them.

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