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Minecraft creator says he’s canceled talks for Oculus Rift version

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Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#351

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That's because investors think about short-term profits, not about world-changing technologies.

$2B isnt a short term profit.

Oh it is, in the scheme of things.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#352
post #324

Earlier quoted context omitted.

> He has credibility because he's proven to be effectual, innovative and principled He has proven the exact opposite. He made a clone of an existing game, failed to deliver on almost everything he promised the people buying it, and then walked away from it leaving it to be never finished by someone else. >This is not the case of a guy getting lucky in the viral lottery and then running his mouth. Yes, that is exactly…

Can you name a game that can not be claimed to be a clone or at least somewhat similar to another one? I also noted that you did not mentioned which game he supposedly cloned. I noted that because when people say these things (whether minecraft or flappy bird or 2048) and I checked the other game, it usually turned out they provide very different experience.

I didn't mention it because it is common knowledge and openly acknowledged by notch. The game's name is infiniminer.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#353

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I don't think that's stupid. Kickstarter contributions are investments, they just don't have financial payoffs. The payoff should be that, if successful, a certain desirable piece of technology or art is created. If a company shifts focus away from the aims and goals they used to attract Kickstarter funding, then they have essentially acted dishonestly. There is no legal recourse, so the best thing to do is complain…

Point here is -- if you want a stake, buy a stake. If you want a steak, you get to sigh if the restaurant gets turned into a Hooters. Me, I think Kickstarter is to fault for being sold as a tool for contributors. You go to kickstarter.com, it's like a shopping mall of the future. For what Kickstarter say they are, they should be a plugin that companies get to put on their website or something, not something that gets…

No, that's not the point. The point is, when a company gets funding from Kickstarter, they are selling something more than just the Kickstarter rewards. They are selling an intangible good - a vision of the future. If that company fails to try to deliver that future, then it's a rip-off. Your attitude is like I tell you "hey I bought these trainers that were advertised as hard wearing but they fell apart after a week" and you reply "well you didn't buy a stake in the trainer company, so you've got no right to complain".

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#355

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I'm wondering why people in general think this is some kind of facebook integration stretch goal. Everyone is photoshoping friend requests into 3D Farmville screenshots and it's humorous and I get from a gamer perspective, but from other professionals in this industry I find it pretty shocking. Notch is vocal in his opposition, but it really just doesn't make sense to me. It's hardware and an SDK at the end of the da…

tl;dr The entire community is acting like a bunch of idiots, stop it, you're embarrassing yourselves and showing your business management ignorance. Calling anyone who disagrees with you an idiot and an embarrassment isn't good. The central issue is that when Facebook begins to lose relevance, Zuck is going to yank the reins on Oculus as hard as possible to ensure Facebook stays relevant. You can see how Google did t…

>> You can see how Google did this with G+/YouTube integration.

This is exactly what comes to mind. Seeing how Google transformed post Eric Schmidt, makes me consider that even IF Zuck has absolutely all the good intentions of letting Oculus do its own thing, CEOs change, and corporations tend to get worse as they grow older (IMO), for some reason.

It could be all good, Oculus could be a great hit, a wonderful platform, all that everyone hopes. Then comes a new CEO with a grand U-turn vision, pulls the rug from beneath their feet and absoluty sinks the ship.

There's just no security, if Oculus kept control, than great, the company is the product, it depends on it to carry on. But Facebook just has the product, its just a leverage, second grade citizen within the corp.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#356
post #272

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This is upsetting because it means Facebook is building the software platform for the Oculus, not enthusiast developers or hundreds of independent startups. This has economic impact, and it's personally disappointing for anybody who gets excited about building VRUI. Or, yeah, angst.

Facebook is building the software platform for the Oculus The core services sure but why wouldn't it be like FB in general(full of third party apps and games)?

And how many developers have found success dealing with the FB APIs and platform?

There's a reason people only integrate with FB to try and take traffic, and even then they become the customer paying for ads. It's not worth your time.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#357

Earlier quoted context omitted.

Carmack wants to build the Metaverse. Facebook wants to own the Metaverse. I don't see this as a good thing.

Eh, there's nothing inherent in the metaverse concept that means it must exist in an FB-style walled garden. Even if it starts out there, if it turns out to be of benefit to humans, eventually the walls will get routed around. FB know this, and intend to recoup their investment in the medium term.

The social network hasn't been routed around yet. And yet there's still something hollow about having everything you do shared with everyone you know that leads people to give their most bland, crowd pleasing personality to the crowd.

I was hoping for something more personal out of Oculus. Something I wouldn't have to think about sharing with my great aunts and the wider public via the NSA

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#358

Incredibly immature. Disappointed in Notch. I guess he's just a game designer at the end of the day, not an activist, so I guess meh. Oculus is hardware, hopefully Facebooks billions will bring forward adoption, reduce hardware dev times and create some crappy software that people can chose not to use. How this can been seen as a bad thing, boggles my mind. I want VR decades ago. At least Facebooks billions might mak…

"I want VR decades ago" is not what I would call a mature response. I'd hardly call Notch immature, he has ethical issues with Facebook and it doesn't fit his worldview. Rejecting any collaboration is the most mature way forward.

I experienced VR decades ago in an SGI cave, circa 1995.

http://en.wikipedia.org/wiki/Cave_automatic_virtual_environm...

Which is about the same time PC graphics were picking up, and games like Descent came into existence.

So, like GP, I agree that widespread VR has been overdue for a long time.

What does maturity even mean in a capitalist system? All hail the philosopher entrepreneur? Give me a break.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#359

Earlier quoted context omitted.

No, it is factually true. JC on Twitter: "I have a deep respect for the technical scale that FB operates at. The cyberspace we want for VR will be at this scale." https://twitter.com/ID_AA_Carmack/status/448631430533246976

If Oculus's plan all along was to create a giant MMO powered by Rift headsets, then this is the first I've heard of it. Interesting. I think a bunch of smaller apps created by developers has a better chance of being successful. EDIT: By "giant MMO" I mean "metaverse from Snowcrash," not "video game."

Don't forget that facebook has an app platform. Even if personally I find all the apps loathsome the experience is relevant.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#360

Earlier quoted context omitted.

I don't think that's true. There is no scaling involved with virtual reality except the hardware, because the hardware enables the platform. "Virtual reality" isn't a single application, it's a bunch of applications created by developers.

No, it is factually true. JC on Twitter: "I have a deep respect for the technical scale that FB operates at. The cyberspace we want for VR will be at this scale." https://twitter.com/ID_AA_Carmack/status/448631430533246976

Floating avatar heads doesn't seem to be the future of VR. Personally, I hope the metaverse has users strapped into a cockpit.
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