Earlier quoted context omitted.
If Oculus's plan all along was to create a giant MMO powered by Rift headsets, then this is the first I've heard of it. Interesting. I think a bunch of smaller apps created by developers has a better chance of being successful. EDIT: By "giant MMO" I mean "metaverse from Snowcrash," not "video game."
Well Second Life is instructive here, I felt they ran into scaling problems. You could also consider Eve's non-sharded world - OK Eve is a game, but a sufficiently complex and elaborate one as to be a good proxy for an immersive virtual environment. I don't know exactly what Oculus's plan was but it'd be foolish to ignore this obvious application, and that certainly seems to be where Mark Zuckerberg sees the value in…
Minecraft creator says he’s canceled talks for Oculus Rift version
311–320 of 369 posts
Re: Minecraft creator says he’s canceled talks for Oculus Rift version
#312Earlier quoted context omitted.
If he does one other thing to completion, I'll buy that.
Even calling Minecraft finished is dubious, the official mod/plugin API has been in the works since 2010 and still isn't available. A game that's so dependent on mods for long term appeal and server management shouldn't have to rely on decompiling the .jar and patching classes by hand.
Re: Minecraft creator says he’s canceled talks for Oculus Rift version
#313Earlier quoted context omitted.
Sorry, did I miss the part where Luckey and Carmack left Oculus?
Oh, they're cashing in right now. Look for them to exit in 6-12 months with millions.
Re: Minecraft creator says he’s canceled talks for Oculus Rift version
#314Earlier quoted context omitted.
Even calling Minecraft finished is dubious, the official mod/plugin API has been in the works since 2010 and still isn't available. A game that's so dependent on mods for long term appeal and server management shouldn't have to rely on decompiling the .jar and patching classes by hand.
Didn't realize continually updating a game these days is considered "never finished". Minecraft is more of a game than anything on Facebook.
Full disclosure: A year of dealing with a small-population server regularly getting OOM-killed on a 512MB VPS might have made me slightly bitter.
Re: Minecraft creator says he’s canceled talks for Oculus Rift version
#315Earlier quoted context omitted.
> scaling crisis for VR. That's supposing Facebook knows how to scale production of electronic items... apart from the cash, they have no relevant experience about that. If it had been Google or Microsoft there would already be people who know how to make it scale to mass production.
The "scale" JC is referring to is not hardware production. It's the virtual reality. Millions of people interacting in real time in a virtual universe in which they are actually present . Think of it as similar to the scaling challenges of MMORPGs. Only much worse.
Facebook-type users are a decade or more away from VR. They don't "do" fiddly interfaces and rough edges. Even if the hardware was there, the usability isn't.
Re: Minecraft creator says he’s canceled talks for Oculus Rift version
#316Re: Minecraft creator says he’s canceled talks for Oculus Rift version
#317Earlier quoted context omitted.
You're leaving out Glass, Fiber, Nest, Chromebook, and the 8 robotics companies they just acquired, among other things.
Of those, only Nest designs and builds consumer electronics at scale.
Made in China, as far as I can find out. They don't make hardware any more than Apple does.
Re: Minecraft creator says he’s canceled talks for Oculus Rift version
#318Earlier quoted context omitted.
The "scale" JC is referring to is not hardware production. It's the virtual reality. Millions of people interacting in real time in a virtual universe in which they are actually present . Think of it as similar to the scaling challenges of MMORPGs. Only much worse.
Actually, I think the "scaling" is the money to hire the staff they'll need to improve their technology, in this time before they have a chance at a sufficient revenue stream to bootstrap. Facebook-type users are a decade or more away from VR. They don't "do" fiddly interfaces and rough edges. Even if the hardware was there, the usability isn't.
Re: Minecraft creator says he’s canceled talks for Oculus Rift version
#319Earlier quoted context omitted.
You're right. It has noticeably, negatively impacted all of my real world friendships.
how/why? Facebook is how I connect with my friends and make plans to hang out with them in person later. Without it I wouldn't talk to a lot of people, online or offline.
Re: Minecraft creator says he’s canceled talks for Oculus Rift version
#320Earlier quoted context omitted.
It is both; FB makes a shit-ton of HW with their open-cmpute platform.... They have a lot of XP in building real physical shit these days. Scaling traffic is a non-issue for them.
A consumer product like the Rift is an entirely different proposition with an entirely different set of challenges. The Open Compute project was essentially Facebook giving away some of their data center designs and specifications (mostly things like server racks and power management), with a few other companies joining the initiative but with none of the designs actually being used on a significant scale. Also worth…
My point is that they are not strangers to manufacturing tech...