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Facebook acquires Oculus VR

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Re: Facebook acquires Oculus VR

#701
post #101
post #46

What's with the negativity? What exactly do you think will happen that's so bad?

At last for me Oculus and Facebook where on opposite ends of the coolness scale. I wanted a Oculus so badly, and avoided facebook like the plague. I have the feeling facebooks spoils this. Instead of Half Life in vr i now expect "skype 3d" and "candycrush vr". Oh yeah, and i expect facebook to watch me while i game, something that makes me seriously uncomfortable. Zuckerberg babbles something about this "open and con…

Well, I seriously doubt this will lead to Oculus becoming Candy Crush VR or Facebook looking at you while you play. It's just unrealistic and if that's your concern I don't think you have any reason to be worried at all.

Re: Facebook acquires Oculus VR

#702

Earlier quoted context omitted.

Because those of us salivating over the prospect of Oculus for gaming never wanted it to be subject to Facebook's "vision." Quote from Zuck: "We're clearly not a hardware company. We're not gonna try to make a profit off of the devices long term. We view this as a software and services thing, where if we can make it so that this becomes a network where people can be communicating and buying things and virtual goods,…

The problem with that thinking is that it assumes Facebook is unchanging and just wants to mash Oculus into Facebook as it currently is. Actually they've done quite a good job of sticking to their word on not messing with Instagram. Zuck also talked about VR being a piece of a new computing paradigm, and threw out that quote in response to whether the business model was selling units of hardware.

Well, all I can do is go off of what they have done in addition to that quote. I don't think the comparison to Instagram is a great one because Instagram's model was already very much in like with what FB already does. I hope I'm wrong.

Re: Facebook acquires Oculus VR

#703
post #460

This is extremely disappointing. This technology had the potential to be much bigger than Facebook. The Occulus was poised to create an entirely new industry. They were pioneering a technology never before seen, with a legend like John Carmack pushing the state of the art. I cannot think of a more colossal mistake to make as a founder. Palmer Luckey has shown he has absolutely no faith in his ability nor that of his…

> Facebook ... adds zero value to the real world

Do you really think that? I use it every day and maintain connections with people in geographically diverse places on every continent that otherwise I would not share my life with. I am watching the children of friends grow up. I feel more connected to more people than ever in my life. My childhood friends I thought were in my past are now with me every day. Facebook brings me enormous real world value. I'd probably even pay a monthly fee to use it, if it was so.

Re: Facebook acquires Oculus VR

#704

I'm surprised people even think Oculus Rift will catch on beyond the early adopters. It's just another 3D TV technology - sounds cool, is cool, but not in a long term way. Nobody cares much about 3D TV anymore because in practice it wasn't all it cracked up to be. It was hype. When you strap a display to your head and replace your mouse with your own neck muscles, suddenly you are more limited than before. You can't…

Hmm , they could have added two frontal camera to it , so that when you paused a game or just wanted to think or have time for your self. you could just press a button and the on screen display would start displaying what ever was in front of you.

Re: Facebook acquires Oculus VR

#705
post #503

Earlier quoted context omitted.

I am shattered right now. I was so happy for Oculus VR, I wanted it to become big, I wanted it to become something truly special. And now this happens. I'm horrified and speechless. This is the day I stop cheering for Oculus VR and get behind Sony's Morpheus: http://www.cnn.com/2014/03/19/tech/gaming-gadgets/sony-morph... Notch on this deal: "We were in talks about maybe bringing a version of Minecraft to Oculus. I j…

Because money. More seriously, VR is the future of a lot of things, if it hadn't been FB, it would have been son either company. Microsoft and google were probably looking at it too but lost to FB (again),

Microsoft is a minor shareholder in Facebook, there will be an Xbox tie in at some point.

Re: Facebook acquires Oculus VR

#706
post #48

Damn! I don't like this. I had hoped they jump in bed with valve. Yes, I just really dislike facebook, so I hate to see them aquiring something i was really excited about. Also from the article: > After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor fa…

Also : Imagine - me and my doctor can talk face to face while both wearing goggles. Sounds great! I'd rather use Skype thanks.

Re: Facebook acquires Oculus VR

#707
Today Oculus is just a display and a controller (sending head movements to the computer). I really, really hope it will stay this way. It would be so unfortunate if Oculus became sophisticated, stand alone device with Facebook controlling software stack on it. Display + controller is a way to go!

Re: Facebook acquires Oculus VR

#708
post #48

Damn! I don't like this. I had hoped they jump in bed with valve. Yes, I just really dislike facebook, so I hate to see them aquiring something i was really excited about. Also from the article: > After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor fa…

I am shattered right now. I was so happy for Oculus VR, I wanted it to become big, I wanted it to become something truly special. And now this happens. I'm horrified and speechless. This is the day I stop cheering for Oculus VR and get behind Sony's Morpheus: http://www.cnn.com/2014/03/19/tech/gaming-gadgets/sony-morph... Notch on this deal: "We were in talks about maybe bringing a version of Minecraft to Oculus. I j…

You are basically everything that is wrong with consumers, today.

A kneejerk reaction to something you cannot possibly see the end results of.

And to even support Sonys dumbed down version of VR that has to run on this mid spec'ed PC they call the PS4 is downright stupid.

When it becomes clear that Oculus does not work independently under the FB roof, then you can start your whining. Not now. Not just based on the fact you don't like the company that is now housing Oculus.

Tell me, do you also not like Nestle? I bet you do. Do you also stop doing business with every company that sits under the Nestle roof? No? huh. Must be Facebook exclusive, then. Great hypocrisy was had by all.

To the rest of us, we will wait and see how Oculus will continue to operate until we throw a fit.

In closing, you said you wanted Oculus to get big. Every thought that they want that as well and the best way to get big is to be partnered up with a big company that has reach and contacts and funds? I know, right? Weird thought. Why did I never thought of that, you ask yourself.

Re: Facebook acquires Oculus VR

#709
post #290

Earlier quoted context omitted.

I'm unsure what FB is thinking here. Do they plan to make Facebook a VR site? Do their games need more immersion to be addictive? Google acquiring Nest has obvious plan. Make Android based devices with highly usable GUI.

They could make VR services for person-to-person communication. Be in the room with someone a thousand miles away, rake in cash for in-world ads and purchases... it could essentially become a future iteration of facebook (for when VR catches up to mobile). If nothing else they could follow the original plan and sell a standalone rift for a profit.

How would you do face-to-face if both of you have giant goggles strapped to your faces?

Re: Facebook acquires Oculus VR

#710

Earlier quoted context omitted.

They never had any problem taking money from these fans, though. Now they sell out to Facebook (yes it is a sellout), and fans get angry, you want to "revoke their Internet card"? No, they don't get empathy for getting acquired for $2Billion.

1. We don't know anything about the acquisition. We don't know why it happened. We don't know the terms. Nothing is clear yet. 2. People have a right to be angry, but what kind of hubris and egotism must a person have to tell Palmer Luckey to go fuck himself and to call him scum, right to his face? Do people really think this man went from passionate inventor to greedy businessman overnight? I think the top comment i…

1. We know enough, and we can make reasonably informed guesses. Palmer has been giving out enough information on his sub-reddit. In their own words: "nothing will change!", but we know that it's not true. Facebook is acquiring them, not entering in a Partnership with them, regardless of the PR speak.

2. Eh, while I agree that personal attacks are bad, they should have (and probably did) seen this coming. They're smart people, who got a great jumpstart because of a community. They were most certainly aware of what this community thinks of Facebook. They entered into this anyway. If anything, this was a slap in the face of all those people who have supported them from the beginning. The people who gave their money to support their vision.

> Do people really think this man went from passionate inventor to greedy businessman overnight?

Umm, yes? It's not that hard to believe, to be honest. I don't know if I would have turned down the deal with so much money on the table either.

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