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Facebook acquires Oculus VR

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Re: Facebook acquires Oculus VR

#662

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I think most of us really wanted Oculus to be an insanely great technology, not Facebook's "diversification strategy".

exactly. FB has experience with stuffing LOLCat pics in your FB feed. Not innovative tech.

>FB has experience with stuffing LOLCat pics in your FB feed

Seriously? Are you really saying that it's FB's evil plan to stuff cat pictures in your pictures? And not the fualt of those with whom you connect on FB?

It's rather sad how so many people just think of FB as a "website" and not realize the truly innovative efforts they must go through to keep it running as such a massive scale. Not to mention, they built their own servers and pushed initiatives to help the whole industry set up proper infrastructures to achieve massive scale

Re: Facebook acquires Oculus VR

#663

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>I am shattered right now. Oh come on -- this is just ridiculous. They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects. I know i'll get down votes for saying this, but if Google was the buyer, there would be much more positive comments here. Use some rational analysis here, folks.

It's so disappointing that the discussion is in this direction. I was hoping to come in here and find speculation about Facebook's vision, theories about their strategy, etc. Instead it's just a Facebook hate-fest.

Because those of us salivating over the prospect of Oculus for gaming never wanted it to be subject to Facebook's "vision." Quote from Zuck:

"We're clearly not a hardware company. We're not gonna try to make a profit off of the devices long term. We view this as a software and services thing, where if we can make it so that this becomes a network where people can be communicating and buying things and virtual goods, and there might be advertising in the world, but we need to figure that out down the line."

That's fine and all, that's what FB does, I just don't want them to do it to Rift.

Re: Facebook acquires Oculus VR

#664

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This was also my first thought. The value proposition is basically, "Google Glass."

I don't think so, for two basic reasons: 1. Despite similarity in the fundamental form factor, Glass and the Oculus Rift are trying to solve pretty different engineering problems. Rift is all about trying to be low latency, capture motion accurately, and be sufficiently high resolution to make an experience feel immersive. Glass is about battery life, hardware miniaturization, and a display that you can see in daylig…

Google Glass's proposition is fundamentally "wearable Facebook". I don't think this is a defensive move; it's a "Oh, it's obvious in hindsight; why aren't we doing that, too?" response. Oculus Rift wasn't competing against it, but a Facebook-owned Oculus Rift is a lot more likely to.

In effect, Facebook is asking for the second mover position. There's an old saw about how the first mover in a new market actually fails because he runs into all the problems, but the second mover succeeds because he learns from the first mover's mistakes. That could easily be happening here.

Re: Facebook acquires Oculus VR

#665

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Define "Not innovative tech"

Did he not just say, "stuffing lolcats into your feed?"

I'm not much a fan of Facebook, but it's only fair to give them credit where credit is due - things like Cassandra, HHVM/Hack, and React are all pretty important technologies, and their datacenter needs mean they've built an internal competency for hardware, too.

I don't think this move makes obvious sense, but Facebook The Company (as opposed to Facebook The Product) is more than just an RSS feed of lolcats.

Re: Facebook acquires Oculus VR

#667

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Wow. He is getting demolished there.

Yikes. "Fuck you, Palmer." What the fuck? Folks, this is why creators on the internet have public meltdowns and abandon their communities and/or projects. (See: Phil Fish, TotalBiscuit, and many others.) Simply despicable how these so-called "fans", who have no idea how to run a multi-million-dollar business, can turn on a dime and start slinging vitriol at the person they claimed to idolize just a day earlier. How a…

May I ask, what happened with TotalBiscuit?

Re: Facebook acquires Oculus VR

#668
post #387

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Same. My initial reaction is to hate this. After thinking it over briefly I still hate it. I think I'm going to look to Carmack as my proxy. If he jumps ship, the whole thing is surely tainted.

Good point on seeing what Carmack will do. Although they announced Carmack joining Oculus in August last year. Any idea how long the negotiations for this acquisition would likely take? I too am disappointed the tech has gone into Facebook, I wonder what those game developers that currently support it are thinking, and how much integration there will be with Facebook login etc.

They've said that they formally got the ball rolling on the acquisition less than two weeks ago.

Re: Facebook acquires Oculus VR

#669
post #513

Palmer Luckey (founder of Oculus VR) just wrote a statement[0] on the Oculus subreddit: "I’ve always loved games. They’re windows into worlds that let us travel somewhere fantastic. My foray into virtual reality was driven by a desire to enhance my gaming experience; to make my rig more than just a window to these worlds, to actually let me step inside them. As time went on, I realized that VR technology wasn’t just…

It's like that new guy in the high school, that you teach him around and bring him with your friends so that he is not alone. Then he befriends the popular kid, and stops to join you. By the way, I just remembered this: http://i.imgur.com/NnXPRks.jpg (video: http://goo.gl/AMgjsC )

Except he hasn't stopped hanging out with you. Maybe he will in the future but that remains to be seen.

Re: Facebook acquires Oculus VR

#670
post #350

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> bottom-of-the-ethical-barrel Again, this is silly sensationalist thinking -- companies aren't people capable of "good" or "evil" choices. If they were, I'd note that Facebook was one of the only companies NOT conspiring to deflate the wages of half of the people that visit this site. (Note: I don't work for FB -- I just rail against silly hyperbolic thinking.)

It's really not sensationalist at all. Facebook is run by a man who got rich on selling private data to advertisers, and then used his billions to buy all the mansions surrounding his own mansion so that he could protect his privacy. Zuckerberg is scum and this is a sad day for any fan of the Oculus.

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