From Notch:
> Don’t get me wrong, VR is not bad for social. In fact, I think social could become one of the biggest applications of VR. Being able to sit in a virtual living room and see your friend’s avatar? Business meetings? Virtual cinemas where you feel like you’re actually watching the movie with your friend who is seven time zones away?
Do people really see this as the mainstream use of VR? Do people really see a mainstream use for VR at all?
I can't see it. It's not the future of computing to me.
VR is incredible, it's magical and amazing. I've used the dev kits and the feeling of presence is awesome. The first time I wore the Oculus DK1 was the first time I felt teleported to a different location.
Despite all this, I still don't want to use my Oculus every day — not even once a week. It's a great system but the feeling wears off once you are immersed in the actual experience. It doesn't make my communication or consumption of information any more efficient, not like the way mobile Internet devices have done. Not even like the way my graphics tablet improved my ability to be artistic with my computer.
I see VR as dramatically changing a small but highly focused subset of the entertainment landscape, and being used in many niche areas (such as architectural visualisation). I can't see it replacing the way we use our computers in general. Perhaps I am just shortsighted, and I would be happy to be proven so.