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Minecraft creator says he’s canceled talks for Oculus Rift version

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Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#101
post #79

"And I did not chip in ten grand to seed a first investment round to build value for a Facebook acquisition." I'm guessing that pretty much sums up the reaction of everyone who backed the initial kickstarter. Sounds like a serious lapse of "dance with the one who brung ya" to me.

When I said that it was silly to simply donate money to a commercial venture without gaining any stake in it, they called me a naysayer. Who's saying nay now?

True. But back then there was no other option for crowd funding. That's only changing just now as the SEC is finally implementing the crowd funding provisions of the JOBS act.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#103

Earlier quoted context omitted.

The backlash is phenomenal. And completely predictable.

And ridiculous.

It's emotional, but common, what is the proper reaction if one of the greats thing is bought by one of the worst? The only scenario worse than this i can image is Oracle.

How would you feel if SpaceX, if you invested in it's technology, would have been bought by John Deere? This is more tragic than the acquisition of Bell Labs by Alcatel.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#104
[an optimistic thought] I feel like a lot of people might be overthinking the Facebook/Oculus integration. FB is a big company with lots of money that is still figuring out how to make money. Oculus seems like a company that could make money in a way that diversifies FB's income. Maybe if they just own Oculus and let the smart people at the helm do what they do best (I feel like Zuckerberg can recognize the smart people in charge of Oculus) it will just be a good company that earns money for Facebook so Facebook can keep doing what it does. I know Zuck mentions VR and social together in his post, but maybe he just feels compelled to justify the purchase in relation to what Facebook is known for.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#105

Does anyone have any insight into Occulus' incentive or motive to do this deal? Edit: beyond the obvious monetary incentive, which I'm not sure was that much of an incentive since hordes of people seemed ready and willing to throw money at the oculus rift. 2 billion sounds like a bargain right now.

You mean beside money and the assurance that they will have enough funding to do anything?

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#106
post #12
post #10

I'm wondering, what's John Carmack take on this, he quit idSoftware to join Oculus, which was very open by that time. He always was proponent of openness... right now from a laik perspective it looks it was mistake to leave id.

Wiling to bet he'll wait a few days until the buzz settles down and then announce that he's leaving to pursue other work without a mention of why.

Willing to bet he won't do that until about 4 years after the acquisition, to collect his payout.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#107
post #93

Earlier quoted context omitted.

Indeed, nice to see Notch take a stand and provide some sliver of redemption today for the thousands of nerds (myself included) upset about the Oculus Facebook deal today. I can't imagine the Oculus team ever reaching their fundraising goal if backers knew the founders were going to sellout before ever reaching the vision they shared to get people to back it in the first place. EDIT: Notch seems to have just confirme…

> nice to see Notch take a stand taking a stand against Instagram, Facebook, WhatsApp and now Oculus ? I know that Notch wants to develop games with passionate people, but he has to understand that this acquisition was the best thing that could happen to both VR and Oculus. Anyway, Notch has been infamously known for his quick rants (see the "youtuber he insulted" issue)

That's a rather immature argument. Instagram, Facebook, and WhatApp are not really used by the same crowd in general. Also, I'd encourage you to do a bit more scratching on the term infamous. Hitler was infamous. Look, I'm not trying to discount your point, which is that this 'was the best thing', but you really don't have that crystal ball. No one does.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#108
post #93

Earlier quoted context omitted.

Indeed, nice to see Notch take a stand and provide some sliver of redemption today for the thousands of nerds (myself included) upset about the Oculus Facebook deal today. I can't imagine the Oculus team ever reaching their fundraising goal if backers knew the founders were going to sellout before ever reaching the vision they shared to get people to back it in the first place. EDIT: Notch seems to have just confirme…

> nice to see Notch take a stand taking a stand against Instagram, Facebook, WhatsApp and now Oculus ? I know that Notch wants to develop games with passionate people, but he has to understand that this acquisition was the best thing that could happen to both VR and Oculus. Anyway, Notch has been infamously known for his quick rants (see the "youtuber he insulted" issue)

The best thing? There is really no other company you could think of who would be a better partner?

Like google? Or Microsoft?

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#109
post #108
post #93

Earlier quoted context omitted.

> nice to see Notch take a stand taking a stand against Instagram, Facebook, WhatsApp and now Oculus ? I know that Notch wants to develop games with passionate people, but he has to understand that this acquisition was the best thing that could happen to both VR and Oculus. Anyway, Notch has been infamously known for his quick rants (see the "youtuber he insulted" issue)

The best thing? There is really no other company you could think of who would be a better partner? Like google? Or Microsoft?

Google ? I don't know, they have so many products that they acquire and then shut down. Also, they have so many products that... it wouldn't have been such a big deal to acquire Oculus

Microsoft ? They already have a gaming branch so why not, but for the same reason as Google, people wouldn't have noticed it much.

But Facebook ? Everybody around me is going to talk about it, even non-gamers. You have no idea how huge this is for VR.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#110
post #78

Earlier quoted context omitted.

Indeed, nice to see Notch take a stand and provide some sliver of redemption today for the thousands of nerds (myself included) upset about the Oculus Facebook deal today. I can't imagine the Oculus team ever reaching their fundraising goal if backers knew the founders were going to sellout before ever reaching the vision they shared to get people to back it in the first place. EDIT: Notch seems to have just confirme…

Exactly. But this goes further and lays bare the sheer stupidity inherent in kickstarter or any other crowd-sourcing platform. Just like facebook's Frankensteinian monstrous mish-mash of consumer/content/advertiser/publisher crowd-funding in its current state is a mish-mash that ends up meaning nothing in the end. You are not an equity partner, you really have no say in how decisions are made, you are not a lender, y…

"this ... lays bare the sheer stupidity inherent in kickstarter..."

I'm sorry, but where is the stupidity? Kickstarter is a specific tool available to founders/innovators/creatives that allows us to reach a community of supporters quickly and efficiently.

Like all tools, it has a specific way that it operates, and to keep such a new thing from spinning out of control, it is relatively simple and has few rules. Fortunately, we are all made aware of this going in. Backers generally pledge to receive a product. The creator benefits from early access to cash which allows them to build their product.

This is what happened with Oculus, and they have already delivered vouchers to all backers which they could have redeemed for the original developer version from last year, the current developer version coming in July, or the consumer version still definitely coming towards the end of this year.

I fail to see how Oculus gaining a parent company somehow "lays bare the sheer stupidity" of the system Kickstarter provides. People pledged for a high quality VR device, and Oculus promised to change the world. It seems these things will happen.

One of the most compelling opportunities provided by virtual reality is not just gaming, but it's capability to put us somewhere else, including in a virtual room with our loved ones. Virtual reality enables an interaction that humans have never before been able to experience - the ability to hang out in a virtual space with another person.

Facebook, whose primary goal has generally been to provide a platform for connecting humans to eachother, clearly sees the value in VR's ability to provide this new experience for us. As such, they've used their purchasing power to buy a stake in the VR game and help grow this new technology. Some day, we will be able to hang out with out loved ones, visit the doctor, or join a game with friends all in a shared virtual space.

This is a future made possible by the Kickstarter model, which enabled Oculus to get the start they needed to commercialize Virtual Reality.

Tell me again how that is stupid?

What strikes me as stupid is the huge number of people decrying this move as some kind of perversion of the original Kickstarter promise, or some kind of bait and switch. It seems to be the logical progression of a company creating a ground-breaking new human interface device. Should they stay independent indefinitely just because they were crowd funded? I don't see how that would make any sense, or why such a modification to the Kickstarter model would be any kind of improvement.

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