I have no idea why Oculus would sell at this point. It feels to me like this is just the beginning of their story and of this technology. Did they just get scared about Sony's Project Morpheus and decide to get out early?
Facebook acquires Oculus VR
461–470 of 871 posts
Re: Facebook acquires Oculus VR
#462Re: Facebook acquires Oculus VR
#463Damn! I don't like this. I had hoped they jump in bed with valve. Yes, I just really dislike facebook, so I hate to see them aquiring something i was really excited about. Also from the article: > After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor fa…
I am shattered right now. I was so happy for Oculus VR, I wanted it to become big, I wanted it to become something truly special. And now this happens. I'm horrified and speechless. This is the day I stop cheering for Oculus VR and get behind Sony's Morpheus: http://www.cnn.com/2014/03/19/tech/gaming-gadgets/sony-morph... Notch on this deal: "We were in talks about maybe bringing a version of Minecraft to Oculus. I j…
Now we know what we want and that its completely possible. If facebook is unwilling to to give us immersive 3d minecraft, someone else will step up. Because they know that they can.
Re: Facebook acquires Oculus VR
#464Re: Facebook acquires Oculus VR
#465Re: Facebook acquires Oculus VR
#466Earlier quoted context omitted.
>Facebook could stay hands off No, they could have made a sizable investment without having a controlling stake in it. No, they Acquired it. You don't do that unless you want to change something there. My best hope is that the Zuck sees something cool going on with the Oculus and wants to try his hand at something new. My worst fear is that they will develop the 'Oculus API' as a wrapper around the original API and F…
> Now Facebook can ad ads featuring your friend's faces in games Facebook doesn't run ads for the sake of running ads...it requires money to run a social platform that's completely free for a billion+ users. It's unlikely they'll be handing out Rifts for free so they can rely on sales of the devices to generate revenue from the Oculus division.
Re: Facebook acquires Oculus VR
#467Pissed about this? Just wait until MS buys Valve...
Re: Facebook acquires Oculus VR
#468Earlier quoted context omitted.
It's in Google's wheelhouse now , it wouldn't have been six or seven years ago. Give it a chance, the overreactions in this thread and in general are ridiculous.
Nice use of words. Define overreaction. How about I be specific: most of the comments in this thread seem entirely justified to me.
And I suppose that's subjective, but claiming it is the absolute end of the world for Oculus seems just a tad premature.
Re: Facebook acquires Oculus VR
#469Re: Facebook acquires Oculus VR
#470They stand to make lots of money getting in early and selling to Facebook.
Bit of a poisoned chalice from our perspective, but is this something the VC would have been working towards since day 1?