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Facebook acquires Oculus VR

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Re: Facebook acquires Oculus VR

#461

I have no idea why Oculus would sell at this point. It feels to me like this is just the beginning of their story and of this technology. Did they just get scared about Sony's Project Morpheus and decide to get out early?

There is a crazy amount of money involved. I understand the whole not in it totally for the money thing but at some point the massive figure being offered becomes hard to ignore.

Re: Facebook acquires Oculus VR

#463
post #48

Damn! I don't like this. I had hoped they jump in bed with valve. Yes, I just really dislike facebook, so I hate to see them aquiring something i was really excited about. Also from the article: > After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor fa…

I am shattered right now. I was so happy for Oculus VR, I wanted it to become big, I wanted it to become something truly special. And now this happens. I'm horrified and speechless. This is the day I stop cheering for Oculus VR and get behind Sony's Morpheus: http://www.cnn.com/2014/03/19/tech/gaming-gadgets/sony-morph... Notch on this deal: "We were in talks about maybe bringing a version of Minecraft to Oculus. I j…

Seriously don't sweat it. The important part of Oculus is already done. The fact that you feel this way is the proof. Sometimes the most important part of a technology is just letting everyone know its possible. Before Oculus it was kind of a given that there was just too much lag for anything like it to be possible for the foreseeable future. It took a master of the 3d world-building craft to step up and say that this was untrue.

Now we know what we want and that its completely possible. If facebook is unwilling to to give us immersive 3d minecraft, someone else will step up. Because they know that they can.

Re: Facebook acquires Oculus VR

#465
Well I went from bring really excited to own an oculus one day to not being real sure if I'll ever buy one. I just don't think facebook is the right company to be behind the his device. Really interested to hear what Carmack has to say.

Re: Facebook acquires Oculus VR

#466

Earlier quoted context omitted.

>Facebook could stay hands off No, they could have made a sizable investment without having a controlling stake in it. No, they Acquired it. You don't do that unless you want to change something there. My best hope is that the Zuck sees something cool going on with the Oculus and wants to try his hand at something new. My worst fear is that they will develop the 'Oculus API' as a wrapper around the original API and F…

> Now Facebook can ad ads featuring your friend's faces in games Facebook doesn't run ads for the sake of running ads...it requires money to run a social platform that's completely free for a billion+ users. It's unlikely they'll be handing out Rifts for free so they can rely on sales of the devices to generate revenue from the Oculus division.

Except that hardware has very slim margins, & all the woes associated with shipping a physical product. Ad revenue is cheap & easy.

Re: Facebook acquires Oculus VR

#468
post #209

Earlier quoted context omitted.

It's in Google's wheelhouse now , it wouldn't have been six or seven years ago. Give it a chance, the overreactions in this thread and in general are ridiculous.

Nice use of words. Define overreaction. How about I be specific: most of the comments in this thread seem entirely justified to me.

What? Define it yourself, it's a google search away.

And I suppose that's subjective, but claiming it is the absolute end of the world for Oculus seems just a tad premature.

Re: Facebook acquires Oculus VR

#470
How much of this is a symptom of VC funding?

They stand to make lots of money getting in early and selling to Facebook.

Bit of a poisoned chalice from our perspective, but is this something the VC would have been working towards since day 1?

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