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Facebook acquires Oculus VR

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Re: Facebook acquires Oculus VR

#283

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>I am shattered right now. Oh come on -- this is just ridiculous. They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects. I know i'll get down votes for saying this, but if Google was the buyer, there would be much more positive comments here. Use some rational analysis here, folks.

>"Oh come on -- this is just ridiculous. They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects." Honest question, do you have anything to base this idea that of "many many more times the resources" on? Have any companies been acquired by FB and immediately gone about pushing the envelope in ways that don't strictly line up the existing business…

I don't work for FB so I don't know the full details of all their acquisitions, but I would look to the success of a company like, say, Parse for what potential could lie here.

Re: Facebook acquires Oculus VR

#284
post #209

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Yeah... because Google has experience with this sort of project. It's in Google's wheelhouse, so to speak.

It's in Google's wheelhouse now , it wouldn't have been six or seven years ago. Give it a chance, the overreactions in this thread and in general are ridiculous.

Nice use of words. Define overreaction. How about I be specific: most of the comments in this thread seem entirely justified to me.

Re: Facebook acquires Oculus VR

#285
I don't understand this.

I sure hope that this is because I lack the information, insight, or imagination to understand what's going on here, and not because this is a terrible outcome for Oculus technology.

Re: Facebook acquires Oculus VR

#286

Earlier quoted context omitted.

I expect Carmack got some pretty shiny golden handcuffs in the deal, I wouldn't expect him to jump ship anytime soon.

I expect Carmack is the sort of guy to say "fuck your golden handcuffs, I'd rather work on interesting problems". If it turns bad he'd go.

I expect he will have a similar situation that Ray Kurzweil has at Google.

Re: Facebook acquires Oculus VR

#287
post #170

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Does it really always have to be about money? This is just stupid.

Try having none for a while. It's hard to stand by "principles" when you aren't eating. A lot of people are very, very afraid of stuff like that, even if they have not suffered in a long time or never really, truly suffered but maybe their parents grew up hungry and instilled in them terror of doing without. I mean, some folks stand by their principles. But, seriously, it's not easy.

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Re: Facebook acquires Oculus VR

#288
This is an ideal time for introspection. Here on one side you have the company you hate the most - Facebook. On other, one of the hacker culture produces - Oculus Rift.

And Facebook buying Oculus makes you mad to the point of blood boil.

Think it through. See what angers you. Analyze it. Then destroy it and move on.

Re: Facebook acquires Oculus VR

#289
post #224

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It's not ridiculous - at all. Facebook is the kind of company that wants to control their market and their platform. The Oculus Rift was an exciting piece of tech that was untied to any platform, giving an open opportunity for software developers to explore VRUI. Now, it gives Facebook the opportunity to explore VRUI. Of course, I'm afraid they're going to tie the hardware to their awful, invasive Web platform. I'd b…

> bottom-of-the-ethical-barrel Again, this is silly sensationalist thinking -- companies aren't people capable of "good" or "evil" choices. If they were, I'd note that Facebook was one of the only companies NOT conspiring to deflate the wages of half of the people that visit this site. (Note: I don't work for FB -- I just rail against silly hyperbolic thinking.)

Groups of people are capable of collectively "good" or "evil" choices, and we often regard collective decisions in moral terms.

I'd argue that Facebook has made a lot of decisions that exploit users in pursuit of making more money and acquiring more personal data -- and that we don't have to be happy a technology platform with a lot of promise is now tied to a company with a record of making such decisions.

I won't welcome a Facebook platform in to my life the same way I would a standalone piece of technology, precisely because of the kind of decisions made by Facebook.

Re: Facebook acquires Oculus VR

#290
post #200

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>I am shattered right now. Oh come on -- this is just ridiculous. They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects. I know i'll get down votes for saying this, but if Google was the buyer, there would be much more positive comments here. Use some rational analysis here, folks.

Not like there were many positive comments about Nest and Google, IIRC.

I'm unsure what FB is thinking here. Do they plan to make Facebook a VR site? Do their games need more immersion to be addictive?

Google acquiring Nest has obvious plan. Make Android based devices with highly usable GUI.

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