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Facebook acquires Oculus VR

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Re: Facebook acquires Oculus VR

#101
post #46

What's with the negativity? What exactly do you think will happen that's so bad?

At last for me Oculus and Facebook where on opposite ends of the coolness scale. I wanted a Oculus so badly, and avoided facebook like the plague. I have the feeling facebooks spoils this. Instead of Half Life in vr i now expect "skype 3d" and "candycrush vr".

Oh yeah, and i expect facebook to watch me while i game, something that makes me seriously uncomfortable. Zuckerberg babbles something about this "open and connected" i do not want to be part of.

Re: Facebook acquires Oculus VR

#102
post #89
post #48

Damn! I don't like this. I had hoped they jump in bed with valve. Yes, I just really dislike facebook, so I hate to see them aquiring something i was really excited about. Also from the article: > After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor fa…

Indeed. I preordered the DK2, but I'm not sure if I should try to get a refund. I'm not on Facebook, and I don't want to develop for their platform. Although, one of the ideas was to replicate DFW's "samizdat" as an art project. Something tells me Facebook wouldn't look kindly on it pulling all your friend data to entertain you to death.

I'm in the same boat, I'm going to wait a couple days, but I'm very tempted to cancel my preorder.

Re: Facebook acquires Oculus VR

#106
I have no idea why Oculus would sell at this point. It feels to me like this is just the beginning of their story and of this technology. Did they just get scared about Sony's Project Morpheus and decide to get out early?

Re: Facebook acquires Oculus VR

#109
I just finished reading "Masters of Doom" last night. The book is about id software, the company that made Wolfenstein 3D, Doom, and Quake and that pioneered 3D gaming. The book primarily follows John Carmack and John Romero, two of the founders of id. Carmack was responsible for developing almost all of the 3D engine code.

After finishing Quake, (what I believe to be) the first fully 3D PC game, Carmack wanted to work on a 3D virtual world inspired by the Metaverse from Neal Stephenson's Snow Crash. The book at least makes it sound like Carmack believed that a 3D virtual world was the next big thing. Despite Carmack's wishes, the rest of id decided to stick with making first person shooters and other video games.

Carmack is now the CTO of Oculus VR. Keeping in mind Carmack's virtual reality ambitions and Zuckerberg's mission to "connect the world", this acquisition makes a lot more sense than it does thinking of Oculus VR as purely a gaming company.

Re: Facebook acquires Oculus VR

#110
This is disappointing to me, I now have lower hopes for the future of the Oculus Rift, particularly as hacker accessible hardware.

My only hope is that John Carmack is coming out of this well enough to bring Armadillo Aerospace back out of 'hibernation mode'.

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