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Facebook acquires Oculus VR

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Re: Facebook acquires Oculus VR

#52
post #6

The reason why people haven't commented yet because we can't find the words. I have no immediate idea what can FB do with Oculus VR, even if I read Zuck's comments.

Facebook knows that Facebook.com is toping off. It wants to spread its reach. I really don't think there will be any crossover between Oculus and Facebook, just like there isen't any crossover between Windows and XBox.

Re: Facebook acquires Oculus VR

#53

No! Please, please, please no!!! I've actively avoided Facebook for several years and now Oculus is making me choose between awesome tech and not having a facebook account?! REALLY?! What.. why!? What could Facebook be doing with this that they want it. I just. Why? No. No no no no no.

I'm pretty certain you won't ever need a Facebook account to use Oculus Rift.

Re: Facebook acquires Oculus VR

#57
post #6

The reason why people haven't commented yet because we can't find the words. I have no immediate idea what can FB do with Oculus VR, even if I read Zuck's comments.

> But this is just the start. After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home.

> This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures.

This seems like the money quote. Basically they want to have everyone share virtual experiences together within your network.

Re: Facebook acquires Oculus VR

#59
From the people who brought you Doom and Facebook...

This could go either way, Facebook could leave it on the path it was on and just act as a parent company and the Oculus will be as awesome as we had hoped it would be.

Or

Facebook brands itself all over the Oculus, closes it down to Facebook's proprietary software and opens it up to ads, killing what some view as the catalyst of the VR bump recently, then Sony takes over as our best hope. I love Sony but I want to see VR on more than just the Playstation Brand.

Here is to hoping that Facebook stays as uninvolved as possible with the Oculus.

Re: Facebook acquires Oculus VR

#60
This is a very smart move. The big tech houses now are basically just curators of the next awesome technology. This is no different from Google buying Nest or Deepmind or Boston Dynamics. Who cares if there is a direct link to their current business? Also, imagine how much more they can do with all the resources of Facebook at their disposal. This will surely accelerate the adoption of next gen VR hardware.
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