Show HN: Logarithmic Flappy 2048
41–50 of 75 posts
Only issue is when you press up it scrolls all the way up during the game and it gets cut off.
Re: Show HN: Logarithmic Flappy 2048
#42Only spent 5 seconds playing, but this is brilliant. Well done :)
Re: Show HN: Logarithmic Flappy 2048
#43Quite a coincidence that I see this tonight. I was on the bus today and noticed someone playing a game on their phone, something simple where you have to trace over a pattern as closely as you can. It was frustrating to watch because every time the user wanted to repeat a level or move on to the next, they were forced to tap through a couple of intermediary screens with flashy stats that took up as much time to get t…
Including the original flappy bird. Drove me nuts.
Re: Show HN: Logarithmic Flappy 2048
#44Re: Show HN: Logarithmic Flappy 2048
#45[deleted]
Re: Show HN: Logarithmic Flappy 2048
#46Re: Show HN: Logarithmic Flappy 2048
#47Earlier quoted context omitted.
Score thread? Score thread. http://i.imgur.com/aOf0Dxz.png
woot woot http://i.imgur.com/MTNHbct.png
I'm glad I can just see these replies so I can actually not have to play, and not have to sit here wondering what happens if your score goes high enough.
Re: Show HN: Logarithmic Flappy 2048
#48Welp. http://cl.ly/image/13370z0l053H
I suspect you know this, but either way: you should initialize your arrays in R to the proper length-- dynamically growing them within a for-loop as you do with values, func and results in optimxWrapper is extremely slow in R, as it creates a new array every loop, copying the old one.
Re: Show HN: Logarithmic Flappy 2048
#49Here is my app for Android: https://play.google.com/store/apps/details?id=com.contraryki...