Mozilla and Unity Bring Unity Game Engine to WebGL
blog.mozilla.org
Mozilla and Unity Bring Unity Game Engine to WebGL
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Re: Mozilla and Unity Bring Unity Game Engine to WebGL
#2Re: Mozilla and Unity Bring Unity Game Engine to WebGL
#3Re: Mozilla and Unity Bring Unity Game Engine to WebGL
#4Article does not address licensing terms; what's in it for Unity?
Re: Mozilla and Unity Bring Unity Game Engine to WebGL
#5Article does not address licensing terms; what's in it for Unity?
Re: Mozilla and Unity Bring Unity Game Engine to WebGL
#6Article does not address licensing terms; what's in it for Unity?
More sales, I imagine. If Unity can add chrome support then this could a pretty big deal for gaming on the web!
Re: Mozilla and Unity Bring Unity Game Engine to WebGL
#7Earlier quoted context omitted.
More sales, I imagine. If Unity can add chrome support then this could a pretty big deal for gaming on the web!
They have already proved (Lego Starwars demo IIRC) that they can target the NaCL runtime for Chrome (and ARM Chromebooks). But I'm not sure when/if they plan to release that publicly.
Re: Mozilla and Unity Bring Unity Game Engine to WebGL
#8Re: Mozilla and Unity Bring Unity Game Engine to WebGL
#9I'm curious to know how networking behaves in a webgl build. Will my tcp sockets just work straight out of the box? That would be seriously impressive!
Re: Mozilla and Unity Bring Unity Game Engine to WebGL
#10Article does not address licensing terms; what's in it for Unity?