This is nothing but a pure button masher... just hit the keys real fast. Use a strategy of "shaking" e.g. hit left,right quickly in succession a bunch of times to fill the board followed by a "circle" e.g. up left down right a bunch of times. I really don't like hating on a HN submission, but either this game is very lame or I am missing the point entirely. :P
It's kind of absurdist humour. HN has been full of responses to the rather clever 2048 game lately -- 2048 in HTML5, 2048 in the smallest number of bytes, the 2048 AI solver, 2048 in Brainfuck, 2048 in Latin, etc etc etc. This is amusing to me because the subject line looked almost like one of those obnoxious Bitcoin transaction posts, thus bringing together HN's latest fad with its eternal obsession, in my mind at l…
9007199254740992
31–40 of 64 posts
Re: 9007199254740992
#32Re: 9007199254740992
#33And the productivity goes down by the same factor.(2^53 btw ) I finally reached the 2048. :) I think I understand now why candy crush is so popular. > 8192. > 16384 and I'm done. Manually There needs to be a save feature.
Did you get to 16384 manually? This is what I got after (roughly) 12000 random moves: http://imgur.com/EnROFm9 Can any math people figure out how many years it would take to finally end this? (Not win, just lock it up).
Re: 9007199254740992
#34This is nothing but a pure button masher... just hit the keys real fast. Use a strategy of "shaking" e.g. hit left,right quickly in succession a bunch of times to fill the board followed by a "circle" e.g. up left down right a bunch of times. I really don't like hating on a HN submission, but either this game is very lame or I am missing the point entirely. :P
It's kind of absurdist humour. HN has been full of responses to the rather clever 2048 game lately -- 2048 in HTML5, 2048 in the smallest number of bytes, the 2048 AI solver, 2048 in Brainfuck, 2048 in Latin, etc etc etc. This is amusing to me because the subject line looked almost like one of those obnoxious Bitcoin transaction posts, thus bringing together HN's latest fad with its eternal obsession, in my mind at l…
Re: 9007199254740992
#35If you're using Chrome, this should save you some time: function step() { var eventObj = document.createEvent("Events"); eventObj.initEvent("keydown", true, true); eventObj.which = 37 + Math.floor(Math.random(0, 1)*3); document.dispatchEvent(eventObj); } int = setInterval(step, 0.001);
After a few minutes of this, it told me the only way to win was not to play the game.
Re: 9007199254740992
#36If you're using Chrome, this should save you some time: function step() { var eventObj = document.createEvent("Events"); eventObj.initEvent("keydown", true, true); eventObj.which = 37 + Math.floor(Math.random(0, 1)*3); document.dispatchEvent(eventObj); } int = setInterval(step, 0.001);
function step() {
var eventObj = document.createEvent("Events");
eventObj.initEvent("keydown", true, true);
eventObj.which = 37 + Math.floor(Math.random(0, 1)*4);
document.dispatchEvent(eventObj);
}
int = setInterval(step, 0.001);Re: 9007199254740992
#37If you're using Chrome, this should save you some time: function step() { var eventObj = document.createEvent("Events"); eventObj.initEvent("keydown", true, true); eventObj.which = 37 + Math.floor(Math.random(0, 1)*3); document.dispatchEvent(eventObj); } int = setInterval(step, 0.001);
This never presses the down key. A small correction so it'll move randomly in all directions function step() { var eventObj = document.createEvent("Events"); eventObj.initEvent("keydown", true, true); eventObj.which = 37 + Math.floor(Math.random(0, 1)*4); document.dispatchEvent(eventObj); } int = setInterval(step, 0.001);
Re: 9007199254740992
#38This is nothing but a pure button masher... just hit the keys real fast. Use a strategy of "shaking" e.g. hit left,right quickly in succession a bunch of times to fill the board followed by a "circle" e.g. up left down right a bunch of times. I really don't like hating on a HN submission, but either this game is very lame or I am missing the point entirely. :P
It's kind of absurdist humour. HN has been full of responses to the rather clever 2048 game lately -- 2048 in HTML5, 2048 in the smallest number of bytes, the 2048 AI solver, 2048 in Brainfuck, 2048 in Latin, etc etc etc. This is amusing to me because the subject line looked almost like one of those obnoxious Bitcoin transaction posts, thus bringing together HN's latest fad with its eternal obsession, in my mind at l…
Re: 9007199254740992
#39Re: 9007199254740992
#40I want to make an AI to play this. This might be a dumb question, but how would I get the input and output to and from the game?