You know, I wonder if we're about to see another tetris phenomenon. One of the miracles of tetris is that the game mechanics scaled from a few dots on an 80s era LCD keychain game to HDTV and surround sound. Some kind of generalized 2048 game, with different or harder goals every "level" and some tweaked mechanics and we could see another one.
Someone should create a 2048/Tetris hybrid. Match the numbers into blocks as they fall to complete larger blocks. Talk about a challenge.
2048 in the terminal
61–70 of 90 posts
Re: 2048 in the terminal
#62Earlier quoted context omitted.
What would this offer over the official version other than "doesn't take up a tab in MobileSafari" (which could be fixed if the developer just added the right meta tags)?
- Play offline - Save game - Save score - Better UX (e.g. right now I need to refresh to start a new game) not UI and a bunch of other obvious stuff relevant to all native apps.
I don’t know what is Mobile Safari support for these, but you can play 2048 in your browser without Internet connection once you downloaded the page, and you can save game/scores in localStorage.
Re: 2048 in the terminal
#63You know, I wonder if we're about to see another tetris phenomenon. One of the miracles of tetris is that the game mechanics scaled from a few dots on an 80s era LCD keychain game to HDTV and surround sound. Some kind of generalized 2048 game, with different or harder goals every "level" and some tweaked mechanics and we could see another one.
By replacing the numbers with colors you could scale it down to a pixel per piece. The tones would have to be chosen carefully, though.
Re: 2048 in the terminal
#64Earlier quoted context omitted.
What would this offer over the official version other than "doesn't take up a tab in MobileSafari" (which could be fixed if the developer just added the right meta tags)?
- Play offline - Save game - Save score - Better UX (e.g. right now I need to refresh to start a new game) not UI and a bunch of other obvious stuff relevant to all native apps.
Re: 2048 in the terminal
#65Re: 2048 in the terminal
#66Earlier quoted context omitted.
There's Threes ( https://itunes.apple.com/us/app/threes!/id779157948?mt=8 ) which is similar but not the same (since it requires a 1 and a 2 to generate a 3, which makes it slightly more troublesome. I prefer powers of 2, too, they appeal my inner nerd.
Some important differences: * the first step is explicitly 1 + 2 = 3 (which you mentioned), 1+1 and 2+2 do NOT add * You move all tiles a single space at once, rather than 'to the edge'. Note tiles only merge when they push together, so an edge or other cards restricting their movement. This is a side effect design decision of single space moving. I do not know if two pairs will merge, e.g. will 3 + 3 + 6 + 6 leave 6…
Re: 2048 in the terminal
#67Re: 2048 in the terminal
#68You know, I wonder if we're about to see another tetris phenomenon. One of the miracles of tetris is that the game mechanics scaled from a few dots on an 80s era LCD keychain game to HDTV and surround sound. Some kind of generalized 2048 game, with different or harder goals every "level" and some tweaked mechanics and we could see another one.
[1] http://ov3y.github.io/2048-AI/ [2] http://stackoverflow.com/q/22342854/1056032
Re: 2048 in the terminal
#69Earlier quoted context omitted.
There’s no way to have custom colors for now, but I can change the default colors. I’m on the collapse bug that was reported by a few people right now, will check back on your issue just after. Edit: I’m on it. Edit 2: I added a `--mode` option in the last version (0.1.7) to change the default colors mode. Use 'dark' on a dark background and 'light' on a light one. For now it only replaces dark blue with white on dar…
Thanks, it would be sweet if you could use the VI keys or WASD instead of arrows (would work on Windows then)and if you could use A-K instead of the decimal numbers. In that way the aspect ratio could be more square, which I think would improve the ease of noticing chains.
Re: 2048 in the terminal
#70You know, I wonder if we're about to see another tetris phenomenon. One of the miracles of tetris is that the game mechanics scaled from a few dots on an 80s era LCD keychain game to HDTV and surround sound. Some kind of generalized 2048 game, with different or harder goals every "level" and some tweaked mechanics and we could see another one.
After thinking about 2048 a lot while making and refining the 2048-AI program [1], I don't think that will happen in its current form. The game has a perfect level of complexity to be engaging and interesting to newcomers, but it can be completely mastered with just a little bit of knowledge and practice. And now that the game has been out for a bit, the optimal strategies are pretty well known and easy to discover […
Might add new strategy elements to the basic idea. You might not want to make a move, hoping the next blocks add to a block that's already on the board...maybe even "hint" where the next blocks will appear, but not the value. Tetris after all shows you the next block that will appear.