Earlier quoted context omitted.
I have never owned an Android device however recently had some exposure when a colleague asked about battery life. I went through her settings etc to see what was enabled/not enabled and found a battery graph. It gave a breakdown of how much power each app was using and a graph of the battery charge over time. I was quite impressed. There is no native iPhone equivalent and I find most 3rd party apps that claim to tra…
That's just the tip of the iceberg. Android offers: 1) Generally much easier rooting/access to bootloader/custom ROM installation than iOS. 2) Install custom keyboards, home launchers, icon sets 3) Change default web browsers, caller, messaging apps to third-party alternatives 4) Full access to filesystem 5) Fully customisable homescreen widgets 6) Full sharing intents system 6) Generally more "computery" interface -…
6, I like, though; applications providing services to one another is a great idea. But when you combine that with "full access to the filesystem", you don't -need- an intents system for inter app communication, you can just save files and open them in different apps. It's this kind of inconsistency of what Android is actually trying to do - be computerlike, or be a walled garden 'appstore' ecosystem - that contributes to the overall chaos of the UX.