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2048

gabrielecirulli.github.io

71–80 of 423 posts

Re: 2048

#71

This is one of those games that I do best on my first try when I have no idea what I'm doing, and then do worse and worse the more I think I have a strategy. Fun though!

exactly. I got up to 256 first try and it took quite a while before I ran out of open tiles. 2nd try hit the wall shortly after 128... third time it went so quick and I only had a single 64. addictive and ridiculousness! :-)

Re: 2048

#72
I got a single square with 256 in it and a score of 2016 before I got bored. It's addictive and fun but a single game is much too long. I would like to lose a few times and improve but with a game this long I get bored before I've even lost the first time.

Re: 2048

#75

Hey, author here! I'm pretty overwhelmed that this made it to the top of HN without me even thinking of posting it here :) I made this game as a fun weekend project, inspired by another game called 1024 ( https://itunes.apple.com/us/app/1024!/id823499224 ) and a spinoff called 2048 ( http://saming.fr/p/2048/ ). I did mine to add animations to the latter, which was a bit hard to play without them. I discovered Threes…

Very fun game! Love the dynamic, couldn't get higher than 256 though. Also check out Fives for Android--somewhat similar: https://play.google.com/store/apps/details?id=com.rcg.fives

Likewise. I had one game where I had a 256 block and two 128 blocks, but I ran out of room to maneuver before I could combine the 128s to another 256 and then combine the 256s to a 512.

Re: 2048

#77
something strange happened the first time I clicked the link to this comment page, It automatically downloaded a file named item.pacht, and this comment page didnt open. when I tried to delete the file , OSX said "finder wants to make changes" . What can be that?

Re: 2048

#78

No one has mentioned it yet, but this is an in browser version of the excellent iOS app Threes: http://www.joystiq.com/2014/01/30/addictive-ios-puzzling-com... (no affiliation, just a fan)

I had more fun with this than Threes. I think it's how the tiles slide all the way over.

I agree, there's something satisfying about sliding all the things with just one keystroke. I wonder if it's like that desire to chuck things in parabolic arcs that made Angry Birds so popular? I actually bought Threes from the iOS App Store but I've spent much more time on this game for whatever reason.

Re: 2048

#79

Earlier quoted context omitted.

Very fun game! Love the dynamic, couldn't get higher than 256 though. Also check out Fives for Android--somewhat similar: https://play.google.com/store/apps/details?id=com.rcg.fives

Likewise. I had one game where I had a 256 block and two 128 blocks, but I ran out of room to maneuver before I could combine the 128s to another 256 and then combine the 256s to a 512.

by pressing up-right-down-left, then repeat, I managed to get to 512 two times...
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