Planets³, an Open-World Voxel-Based rpg
thepicrain.com
Planets³, an Open-World Voxel-Based rpg
1–10 of 72 posts
Re: Planets³, an Open-World Voxel-Based rpg
#2Kickstarter: https://www.kickstarter.com/projects/1247991467/planets3
Re: Planets³, an Open-World Voxel-Based rpg
#3Re: Planets³, an Open-World Voxel-Based rpg
#4The pseudonyms and cartoons for all the developers is somewhat concerning, as a naturally suspicious person. I've been happy when I funded game projects by known successful teams (UberEnt, Garriott), but I'd be reluctant to fund someone who didn't have a track record or a real identity.
(I just noticed if you dig into their FB page and such, you see stills from French TV interviews they did, so it's a bit less concerning, but still bad marketing IMO.)
Re: Planets³, an Open-World Voxel-Based rpg
#5Re: Planets³, an Open-World Voxel-Based rpg
#6Sidebar; I have never seen super script in URL before. Didnt even think it was possible.
Re: Planets³, an Open-World Voxel-Based rpg
#7Sidebar; I have never seen super script in URL before. Didnt even think it was possible.
Re: Planets³, an Open-World Voxel-Based rpg
#8Sidebar; I have never seen super script in URL before. Didnt even think it was possible.
URL parsing is done by the page server after the domain is forwarded. You could put any kind of data you want in the url (assuming the server can handle it).
Re: Planets³, an Open-World Voxel-Based rpg
#9This looks pretty cool as an idea. The pseudonyms and cartoons for all the developers is somewhat concerning, as a naturally suspicious person. I've been happy when I funded game projects by known successful teams (UberEnt, Garriott), but I'd be reluctant to fund someone who didn't have a track record or a real identity. (I just noticed if you dig into their FB page and such, you see stills from French TV interviews…
Re: Planets³, an Open-World Voxel-Based rpg
#10This looks pretty cool as an idea. The pseudonyms and cartoons for all the developers is somewhat concerning, as a naturally suspicious person. I've been happy when I funded game projects by known successful teams (UberEnt, Garriott), but I'd be reluctant to fund someone who didn't have a track record or a real identity. (I just noticed if you dig into their FB page and such, you see stills from French TV interviews…
If you are only happy to fund celebrities, then what advantage do they have to show more pictures of their non-celebrity selves?