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Ask HN: Show us your work in progress

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11–20 of 43 posts

Re: Ask HN: Show us your work in progress

#14
Export Org mode files to OPML: https://github.com/edavis/org-opml

I think OPML[1] is way more powerful and interesting than most people realize. It could be the lingua franca of transmitting structured information if more tools supported it.

My problem was I couldn't find an outliner I was happy with. Then I remembered using Org mode a few years back and decided to dust it off again. Turns out it has a very powerful export engine and I was able to whip something together pretty easily.

[1] http://en.wikipedia.org/wiki/OPML

Re: Ask HN: Show us your work in progress

#15
post #2

http://www.hn-sentiment.com I wrote this for a hackathon over Christmas. Does sentiment analysis on an entered topic against hacker news posts and comments.

Heads up that it doesn't seem to work in IE11. Typed in "Chrome" and hit the button. Page refreshed, but nothing about the page changed except the text box was cleared.

Re: Ask HN: Show us your work in progress

#16
post #10

A game - I haven't worked on it in exactly ten months now :'(. My willpower is drained. Here's the pathfind & boid/flocking - I am going to rewrite it, it's incredibly buggy and ugly as of now :( https://dl.dropboxusercontent.com/u/1367825/coop_pathfinding... - sorry for the dirty screen, I couldn't record the screen because of performance. Here's the menus - saw a presentation by Martin Johansson on "Make it jucy" (…

What's the difference between the green and read blocks/boids? — The menu QuickTime movie didn't load for me.

Re: Ask HN: Show us your work in progress

#17

http://frinlet.com/alpha_1.0 An HTML5 video game. Going into this I would have never thought making a game could be so much work. Still very much a prototype and only really works well in Chrome. Here's a screenshot: http://cl.ly/image/1x3X1X1I0s0Y

I liked the demo :-) I wanted to know what was beyond the horizon so I kept walking for a little while, and some birds apparently were afraid of me and flew away when I was close. I wonder what the gameplay idea is?

Re: Ask HN: Show us your work in progress

#20

http://frinlet.com/alpha_1.0 An HTML5 video game. Going into this I would have never thought making a game could be so much work. Still very much a prototype and only really works well in Chrome. Here's a screenshot: http://cl.ly/image/1x3X1X1I0s0Y

I liked the demo :-) I wanted to know what was beyond the horizon so I kept walking for a little while, and some birds apparently were afraid of me and flew away when I was close. I wonder what the gameplay idea is?

I'm glad you like it. I plan on it being mostly a game of discovery, exploration, and collection. I plan on there being several hundred species of plants, animals, and insects each with their own special use within the game. I want the world to feel very alive and dynamic, obviously I'm not there yet but thats the goal. :)
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