Live data from Hacker News

"Free-to-play" misleading advertising in Europe

gamesindustry.biz

61–70 of 231 posts

Re: "Free-to-play" misleading advertising in Europe

#61
post #9

This is silly. At the end of the day, game developers need to get paid for their effort and time spent. The days of $49 boxed games are over (on mobile). The iAP model is proven again and again across different platforms and the majority of the top grossing apps are following it. It costs money to develop games and apps. A quality title might cost over a million dollars in development. What makes the consumer believe…

[deleted]

Re: "Free-to-play" misleading advertising in Europe

#63
post #4

This is one of the areas where I wish EU would punish Apple for. Their free app of the week is often so-called free games but they almost always have in-app purchases that's required to take full advantage of the game.

Are Candy Crush and PvZ 2 Free? I've been playing them for 4+ months and haven't spent a dime on them. Other than the bandwidth to download them, I would certainly consider them free.

Re: "Free-to-play" misleading advertising in Europe

#64
post #18

Personally I would like to see iAP to be considered like advertising and for it to be more heavily regulated at child audiences. Tired of my 4 year old crying because I won't let him spend another $4 to unlock another widget.

This sounds like a parenting problem, not a legal problem.

Re: "Free-to-play" misleading advertising in Europe

#65
post #4

This is one of the areas where I wish EU would punish Apple for. Their free app of the week is often so-called free games but they almost always have in-app purchases that's required to take full advantage of the game.

You really want the government getting involved here? I mean, what's next? Attacking SaaS and PaaS for their "free" tiers that really don't provide you with much and you have to actually pay to actually get some real use out of it? Take some responsibility and stop asking the government to be your nanny.

I wish Apple would self-regulate instead of waiting for the government to do this for them.

Re: "Free-to-play" misleading advertising in Europe

#67
post #18

Personally I would like to see iAP to be considered like advertising and for it to be more heavily regulated at child audiences. Tired of my 4 year old crying because I won't let him spend another $4 to unlock another widget.

When I was 4, I threw a tantrum in the middle of a mall because my mom wouldn't buy me a toy. In exasperation, she sat down at a bench and let me embarrass myself for a half hour. Kid's gotta learn eventually he can't get his way by being a brat, eh?

Everybody who doesn't have children, read the parent post!

Most children will go through a phase where they throw tantrums. Different children have different needs, but for some you just have to let them kick and sream themselves to the realization that it doesn't get them anywere.

So while it might be unfortunate that this interrupts your afternoon shopping, it is no reason to walk over to the parent an lecture them on what they should or shouldn't do, or better yet, tell them they should be ashamed of themselves!

It's not like the parent is having fun or being even remotely not uncomfortable while it happens.

Re: "Free-to-play" misleading advertising in Europe

#68
post #53
post #36

Earlier quoted context omitted.

There's a lot of mental gymnastics going on in your comment. Both Apple and government are simply a bunch of individuals. The difference is which group contains individuals that will use violence against people to get its way regardless of the people's consent.

The difference is which group derives its power from the consent of the governed, actually.

And like I implied in my last comment, a lot more of what Apple does relies on the consent of its stakeholders than what governments do.

There's a tragic irony in the fact that government routinely uses supposed consent to justify violence, while Apple (as far as I know, although shady stuff might happen from time to time) actually obtains consent from its stakeholders.

Apple doesn't have to go around telling everyone "It's okay that we take your money in exchange for our products, because you actively consent to the exchange," because everyone knows that's how it works. And yet government, which plainly doesn't work that way, is the one that hammers into our heads the lie that the exchange is consensual. It would be laughable, except that so many people actually get fooled.

Re: "Free-to-play" misleading advertising in Europe

#69
post #4

This is one of the areas where I wish EU would punish Apple for. Their free app of the week is often so-called free games but they almost always have in-app purchases that's required to take full advantage of the game.

Are Candy Crush and PvZ 2 Free? I've been playing them for 4+ months and haven't spent a dime on them. Other than the bandwidth to download them, I would certainly consider them free.

Apparently Candy Crush actually gets harder after you pay, because you've marked yourself as a sucker by paying once.

Re: "Free-to-play" misleading advertising in Europe

#70
post #68
post #53

Earlier quoted context omitted.

The difference is which group derives its power from the consent of the governed, actually.

And like I implied in my last comment, a lot more of what Apple does relies on the consent of its stakeholders than what governments do. There's a tragic irony in the fact that government routinely uses supposed consent to justify violence, while Apple (as far as I know, although shady stuff might happen from time to time) actually obtains consent from its stakeholders. Apple doesn't have to go around telling everyon…

The nation I'm a citizen of has a government that renews the consent of the government on a regular basis with free, fair, universal elections. I'm sorry if you don't live in such a country. The guillotine is a traditional remedy for that.

Apple doesn't have to do that because we don't rely on it to safeguard our life, liberty, and property. If it disappeared tomorrow the economy would take a hit but life would go on.

Post reply on HN