"Free-to-play" misleading advertising in Europe
31–40 of 231 posts
Re: "Free-to-play" misleading advertising in Europe
#32This is one of the areas where I wish EU would punish Apple for. Their free app of the week is often so-called free games but they almost always have in-app purchases that's required to take full advantage of the game.
You really want the government getting involved here? I mean, what's next? Attacking SaaS and PaaS for their "free" tiers that really don't provide you with much and you have to actually pay to actually get some real use out of it? Take some responsibility and stop asking the government to be your nanny.
If companies are intentionally gaming the system to mislead people with intent to profit from us, yes, I do want the government to get involved because nobody else will fix it. Apple's the curator and they're doing it, the app developers are doing it, so who do we have left to complain to?
It's the government's responsibility to make sure companies follow the laws and not take advantage of people.
I do not have a problem with IAP, I'm okay with companies trying to make money via that method.
However, I do have a problem with companies saying those are free games where they aren't free and have paid requirements to keep playing the game.
Re: "Free-to-play" misleading advertising in Europe
#33The solution for this would be to change the purchase approval model where you have to enter your password to purchase anything. You can have to options: 1) authorize until closed, or 2) authorize just this purchase. This way kids could not run up charges using iAP. However, if you an adult, and you have purchased $100s of iAP, and now you feel bad about it, I have 0 sympathy for you. Overall, this is just EU being E…
So you understand that companies like King design their "free" games to be next-to-impossible if you don't give them money, while employing teams of psychologists to determine the best way to subvert your will through forced failure while simultaneously driving manipulative CTAs at you while you are at your (carefully cultivated) most vulnerable? And, understanding that and with that first and foremost in your mind, you have no sympathy for the people who end up on the business end of that psychological weapon?
Because I certainly do. There are economies of scale to the practice of subverting people's will and in this war one side's got all the guns. These games are designed--designed--to hit the same triggers as a fucking gambling addiction, man. I am so very not OK with abandoning those wired less effectively against it. (And as I get older I can see how insidious and easy it is for this shit to worm into me when I never would have noticed it, or thought it possible, a decade ago.)
Re: "Free-to-play" misleading advertising in Europe
#34This is one of the areas where I wish EU would punish Apple for. Their free app of the week is often so-called free games but they almost always have in-app purchases that's required to take full advantage of the game.
You really want the government getting involved here? I mean, what's next? Attacking SaaS and PaaS for their "free" tiers that really don't provide you with much and you have to actually pay to actually get some real use out of it? Take some responsibility and stop asking the government to be your nanny.
Apple is very big. It has a lot of people, and a lot of money, and a lot of clout.
Government is the countervailing force that, collectively, weak citizens can use to push back against private power. The word isn't "nanny", it's "guardian". It's "advocate".
Re: "Free-to-play" misleading advertising in Europe
#35Earlier quoted context omitted.
You really want the government getting involved here? I mean, what's next? Attacking SaaS and PaaS for their "free" tiers that really don't provide you with much and you have to actually pay to actually get some real use out of it? Take some responsibility and stop asking the government to be your nanny.
> stop asking the government to be your nanny. But then who will protect my children from things I disagree with???
Ban allowing people to give free samples. They only make people believe that they can get more of what they want for free. Who are they to arbitrarily define how much a "sample" is when they use the word free? It's all or nothing, folks, stop trying to con the rest of us!
Ban allowing people to do charity work. If people don't want to become my personal slave, then they shouldn't have offered to open the door for me. Super simple stuff.
Re: "Free-to-play" misleading advertising in Europe
#36Earlier quoted context omitted.
You really want the government getting involved here? I mean, what's next? Attacking SaaS and PaaS for their "free" tiers that really don't provide you with much and you have to actually pay to actually get some real use out of it? Take some responsibility and stop asking the government to be your nanny.
All of us, individually, are just single people. We don't have a lot of money. We don't have a lot of clout. Apple is very big. It has a lot of people, and a lot of money, and a lot of clout. Government is the countervailing force that, collectively, weak citizens can use to push back against private power. The word isn't "nanny", it's "guardian". It's "advocate".
Re: "Free-to-play" misleading advertising in Europe
#37Earlier quoted context omitted.
You really want the government getting involved here? I mean, what's next? Attacking SaaS and PaaS for their "free" tiers that really don't provide you with much and you have to actually pay to actually get some real use out of it? Take some responsibility and stop asking the government to be your nanny.
The same thing is common in other industries. You can't call your food pesticide-free or GM-free or gluten-free unless it really is. Is that a problem for you?
No, the games are free.
> You can't call your food pesticide-free or GM-free or gluten-free unless it really is.
Yeah, not even the same thing.
Re: "Free-to-play" misleading advertising in Europe
#38What about advertising? It consumes my time and attention, which is generally worth more (at least to me) than a few bucks. And advertising can have a powerful affect on susceptible minds. By this logic, all advertisement-supported games should be clearly marked as well.
Re: "Free-to-play" misleading advertising in Europe
#39Earlier quoted context omitted.
You really want the government getting involved here? I mean, what's next? Attacking SaaS and PaaS for their "free" tiers that really don't provide you with much and you have to actually pay to actually get some real use out of it? Take some responsibility and stop asking the government to be your nanny.
All of us, individually, are just single people. We don't have a lot of money. We don't have a lot of clout. Apple is very big. It has a lot of people, and a lot of money, and a lot of clout. Government is the countervailing force that, collectively, weak citizens can use to push back against private power. The word isn't "nanny", it's "guardian". It's "advocate".
Seriously, take some responsibility.
Re: "Free-to-play" misleading advertising in Europe
#40Personally I would like to see iAP to be considered like advertising and for it to be more heavily regulated at child audiences. Tired of my 4 year old crying because I won't let him spend another $4 to unlock another widget.