Personally I think it's an awful idea to use meta-programming without an exceptionally good reason in production code. Like excessive use of function pointers in C. Just because you can doesn't mean you should. Programming in this style causes more code complexity and will accelerate the rate at a which a codebase becomes a mess, not to mention it's really slow.
This has always been my view. New developers (less than 10 years professional experience) seem to become fascinated by "cool" language features that let them do unintuitive things and then approach problem solving with a mindset of "What cool tricks can I do to solve this?" Instead, the experienced developer will always approach a problem with "What is the simplest way to solve this problem?"
The classic analogy is with young musicians. Just because you can put a fancy ornament in or play real fast doesn't necessarily mean you should. Sometimes it's best to play something simple, so long as it's just the right something simple.