Live data from Hacker News

Mozilla plans '$25 smartphone' for emerging markets

bbc.co.uk

41–50 of 52 posts

Re: Mozilla plans '$25 smartphone' for emerging markets

#41
post #25

Earlier quoted context omitted.

But how can a web browser be "extremely light" nowadays? It has to do all the complex layout rendering and JavaScript execution of pages that have ~50MB memory usage.

Opera Mini made a lightweight mobile browser by offloading some of the rendering and javascript to a proxy server.

which gives you some really fast offline apps... not.

Re: Mozilla plans '$25 smartphone' for emerging markets

#42

Is this where Android / iOS devs start wishing they'd gone with HTML5 / JS instead?

I hope so, that way there will be less devs on these Apple/Google stores, script kiddies can go back toying with HTML5 on 25$ hansets for third world countries while serious developpers get more clients from Europe/Northen America with fast native apps on high end devices, A win-win ! Please move to HTML5 quickly,trust me you'll love it.

Re: Mozilla plans '$25 smartphone' for emerging markets

#43

I think this is a very promising development (OLPC anyone?) but Android is cheerfully doing this organically: "Looking at nice dual-core dual-SIM 3G Android for $30-40 wholesale. Quad-core for $100-125. And increasingly hard to tell apart from premium" (tweet from @BenedictEvans this morning).

Why did Ben Evans suddenly discover, about three years too late, that Android is open source and powering all kind of weird experiments? Is it to do with his new job?

Re: Mozilla plans '$25 smartphone' for emerging markets

#44

I'd love to see a Mozilla phone work in the market and I might buy one, but I'm skeptical about the $25 price point for a phone that's based on a web browser. At the very least you need a battery that lets you actually use that browser for more than 15 minutes. That's about $10. Now there's $15 left for a touch display and a chipset and all the rest of it. That's very hard to imagine.

Yeah I agree. $25 is a mind blowingly low price point

Re: Mozilla plans '$25 smartphone' for emerging markets

#46

I think this is a very promising development (OLPC anyone?) but Android is cheerfully doing this organically: "Looking at nice dual-core dual-SIM 3G Android for $30-40 wholesale. Quad-core for $100-125. And increasingly hard to tell apart from premium" (tweet from @BenedictEvans this morning).

Why did Ben Evans suddenly discover, about three years too late, that Android is open source and powering all kind of weird experiments? Is it to do with his new job?

I think the point is that the market is cheerfully generating super cheap Android phones without any help from the Mozilla foundation.

Re: Mozilla plans '$25 smartphone' for emerging markets

#47
post #42

Is this where Android / iOS devs start wishing they'd gone with HTML5 / JS instead?

I hope so, that way there will be less devs on these Apple/Google stores, script kiddies can go back toying with HTML5 on 25$ hansets for third world countries while serious developpers get more clients from Europe/Northen America with fast native apps on high end devices, A win-win ! Please move to HTML5 quickly,trust me you'll love it.

Let's call it HTML5-phone or JS-phone from now on! Future consumers deserve to know why it's slow and the apps are crappy.

Re: Mozilla plans '$25 smartphone' for emerging markets

#48
post #12

I hope it doesn't work out. I would hate to live in a HTML-JS only future they are trying to build. And please don't tell me about transpilation, because it's crap.

Surely you mean "HTML-JS powered by your favorite backend" future right?

"non-optional language #1 - non-optional language #2 powered by your optional back-end (because we have no way of enforcing it)" - that's "Open Web" for you.

Re: Mozilla plans '$25 smartphone' for emerging markets

#50

Is this where Android / iOS devs start wishing they'd gone with HTML5 / JS instead?

They already had to port their apps or miss out on half the market. If say browser-based phones take 1/3 of the market, then an HTML/JS app will reach the whole, whereas iOS/Obj-C and Android/Java only reach 1/3 each.
Post reply on HN