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We made something. We use it. We love it. Apple rejected it

huemanapp.com

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Re: We made something. We use it. We love it. Apple rejected it

#271
post #161
post #77

Earlier quoted context omitted.

Presumably they went nuclear on Android because they felt betrayed when a close partner of their came out with a clone of their product, something Apple had a history with that nearly killed it.

I presume you mean Google - were they close partners? I admit I wasn't following Apple (at all) before iPhone.

Eric Schmidt was on the board at Apple.

Re: We made something. We use it. We love it. Apple rejected it

#272

Earlier quoted context omitted.

As long as users are not allowed to install their own apps, Apple have "absurd tyrannical control" over iOS apps.

I'm a user, I install my own apps. They're called "web apps", and if you'll recall, that was Apple's first plan. Developers hated it, of course, so now we have the App Store. But it's not like Apple has all of a sudden stopped people from bookmarking a website and using it like a built-in app.

And they rightly should hate such plan, since it makes their apps second class. The competition even lets you replace the launcher.

Re: We made something. We use it. We love it. Apple rejected it

#273
This is why Apple is inferior to Android. You spend resources to develop something, and it's a crapshoot whether or not it gets accepted or stays accepted.

I can understand ordinary customers being wow'ed by Apple marketing, but why don't developers jump ship en masse at the way Apple treats them? It's not like there isn't an alternative.

Re: We made something. We use it. We love it. Apple rejected it

#274

Earlier quoted context omitted.

I'm a user, I install my own apps. They're called "web apps", and if you'll recall, that was Apple's first plan. Developers hated it, of course, so now we have the App Store. But it's not like Apple has all of a sudden stopped people from bookmarking a website and using it like a built-in app.

And they rightly should hate such plan, since it makes their apps second class. The competition even lets you replace the launcher.

Doesn't that imply that with Firefox OS, every app is second class?

And if it doesn't, then why is the app "second class" when run on an iOS device? Phones running Firefox OS do have native apps running (e.g. the browser). Is Firefox OS doing the wrong thing by preventing users from installing native apps?

If it's A-okay when Mozilla does it, the same should be true when Apple does it.

Re: We made something. We use it. We love it. Apple rejected it

#275
post #243

Earlier quoted context omitted.

It was so original. I can't believe anyone contests this. I remember seeing an iPhone for the first time. Compared to all other phones it was 10 years ahead in vision. All other phones were suddenly ludicrously laid out, with stupid designs. Even the settings section for the iPhone blew every single other phone in existence out of the water. Something that simple, that essential, had been revolutionised by this thoug…

This is complete bollocks. http://www.osnews.com/story/25264/Did_Android_Really_Look_Li...

The video he presents as evidence does exactly the opposite! That is the video we all point to when we say the whole interface was lifted from iPhone.

http://www.youtube.com/watch?feature=player_embedded&v=1FJHY...

That is the exact old skool interface that was so terrible.

That is Android pre-iPhone.

His only argument is 'well look later, there's some touch too'. But that's even more damning as the touch was so badly designed and clunky.

Watch the whole thing if you want. Notice the use of right-click menus. Notice the zoom had to use buttons. The program switcher is lifted from Vista and looks nothing like what actually happened, which was a iPhone copied home button.

What the video shows is that Android had an interface and it was nothing like the one that came out 6 months later which was wholesale lifted from the iPhone.

Windows Mobile showed you didn't have to do it anything like Apple did, so why did android look so much like the iOS?

Re: We made something. We use it. We love it. Apple rejected it

#276

Earlier quoted context omitted.

If you want control over your own vision, you don't build for Apple iThings. You build for open platforms. Walled gardens are not for people with a vision that conflicts with the walled garden owner's. Apple? Fuck them. Their "Eden" is a place without knowledge of sex, without knowledge of freedom, etc. And if you eat the forbidden fruit (jailbreak your device), then beware the consequences.

Apple? Fuck them. Fully agree. The Apple app store 'universum' became too large in order to allow Apple to continue censoring it. Government need to (somehow) enforce alternative app stores. Until this happens, boycott Apple (or bear the consequence of your conduct which only supports Apple). On the other hand, it's not bad that Apple cares deeply about the apps they carry. If there was an alternative store, I'd buy…

I don't think the answer to everything we are annoyed at should be more government regulation, especially in this case.

If the cons of deving for Apple's app store outweigh the pros, then people will stop submitting to the app store. Simple as that. If people want apps that they can't get on iOS more than they want iOS, they'll move to a different platform.

But I don't think we should be all "Oh, Apple didn't allow an app I want. GOVERNMENT, I HAVE THE RIGHT TO USE THIS APP SO REGULATE THIS". Just get a different phone.

Re: We made something. We use it. We love it. Apple rejected it

#277
post #97

Earlier quoted context omitted.

> I have no idea why so many tech-saavy people still love Apple. Good hardware offerings (beyond the "my custom built hot-rod has a faster CPU"), and a full blown UNIX desktop OS with a nice interface and access to all kinds of proprietary software and consumer/professional peripherals. Plus "absurd tyrannical control over the app store"? Apple made the whole platform, API and market out of thin air, it's not like pe…

Try developing for game consoles some day. It's hilarious the number of people getting up from their Xbox or Playstation to rip on Apple for being a closed garden, and why, oh why, would anyone, anywhere be so stupid to develop for, or buy into, a walled garden. The cognitive dissonance is intense, which explains, I think the barely contained rage seeping out of each comment.

It's not cognitive dissonance, it's the fact that most people see their phones as closer to general purpose computers than they do their video game consoles.

And that's not crazy. The variety of things you do with your phone is far wider than the variety of things you do on your console. With a console you pretty much just want to play games and maybe use it as a video streaming machine so you don't have to get another device for such a simple function. Compare that to your phone, whose usefulness as a device for making calls has been marginalized, and usefulness for just about everything else has exploded.

Re: We made something. We use it. We love it. Apple rejected it

#278
post #180

Earlier quoted context omitted.

I bought the Motorola flagship phone[1] of last year and it's just as bad as he's describing, if not worse. Unfortunately, it goes way beyond just small UI and physical design issues: -The "Play Store" is filled with low-brow, tacky crap (above and beyond that of Apple's "App Store"). -Even though my phone has multiple cores, the audio output is seemingly competing for resources with events like changes in network or…

> Little weird issues: type a text, hit enter, and start typing again too quickly? Sometimes the final word of your previous line will be entered as input on your current message This has been occuring since my Galaxy S2 was released, so it's not even a new problem. Presumably, Android developers don't use their own phones enough to have fixed it yet... :/

Yeah, I also get the impression that Android devs aren't eating their own dog food. I'm actually surprised at how inferior it is to iOS in almost every way.

Re: We made something. We use it. We love it. Apple rejected it

#279
post #276

Earlier quoted context omitted.

Apple? Fuck them. Fully agree. The Apple app store 'universum' became too large in order to allow Apple to continue censoring it. Government need to (somehow) enforce alternative app stores. Until this happens, boycott Apple (or bear the consequence of your conduct which only supports Apple). On the other hand, it's not bad that Apple cares deeply about the apps they carry. If there was an alternative store, I'd buy…

I don't think the answer to everything we are annoyed at should be more government regulation, especially in this case. If the cons of deving for Apple's app store outweigh the pros, then people will stop submitting to the app store. Simple as that. If people want apps that they can't get on iOS more than they want iOS, they'll move to a different platform. But I don't think we should be all "Oh, Apple didn't allow a…

If it's a few huge multinationals vs. individuals it's not so easy 'to just get another phone'.

Isn't society/government here to provide general regulations? Ok, some are stupid but (at least in Europe) many are reasonably good. And e.g. protect a consumer where you also could have said 'his problem, he made a mistake'. Or regulations about people's health where you could e.g. say, oh, why does he/she eat that many burgers?

Why should a government not take care that app/content can flow down to consumers freely?

Re: We made something. We use it. We love it. Apple rejected it

#280

Earlier quoted context omitted.

This. There is a rejection appeal process. Use it. Of all big companies, Apple should be amenable to a straightforward explanation that sometimes simplicity is the right design, and that "adding features for the sake of adding features" is wrong.

We've had an application rejected for this reason as well. In our case, they didn't even describe what they didn't like besides "not enough functionality". Our application was quite a bit more complex, and we could prove there was demand for such an application. I get the feeling they guessed at the application's functionality based on the name and didn't really check it out (it wasn't a particularly great name). We…

The first time South Park was submitted to the ratings board 5 times, it got an NC-17 (to wit: patently adult material, a rating assured to destroy revenue). Then, with nothing more than a name change (the arguably far more vulgar South Park: Bigger, Longer and Uncut) the rating was changed to a much more market-pleasing R. Sometimes getting approval just takes a well-placed phone call amounting to "c'mon, people, don't be stupid about this."
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