With all their patent trolling and absurd tyrannical control over the app store, I have no idea why so many tech-saavy people still love Apple.
The reason is known as "taste". Other day I was in AT&T store to try out new Android phones thinking it must have gotten better now that its 2014. Store didn't had Nexus so I didn't got chance to see it but, boy, latest LG and Samsung models totally sucked. The UX, the experience was outrageously horrible. The icon colors were repulsive. Animations so overdone that it hurt my eyes. If pricing of this crap wasn't so l…
We made something. We use it. We love it. Apple rejected it
171–180 of 319 posts
Re: We made something. We use it. We love it. Apple rejected it
#172Earlier quoted context omitted.
IMHO, They don't love Apple perse but some of their products. In my case atleast, i don't like Apple but i would like to have a macbook-pro or something of that sort.
I would also like to have a retina MBP. Dat screen resolution and battery... My current POS Dell XPS laptop lasts 2 hours max, has a 17 inch 1080p screen, and weights a ton. Worst of all, the Windows drivers that Dell provides don't even work properly and cause frequent BSODs, so I can't even play games. I would love to have a retina MPB, but unfortunately, I can't afford it.
I'm also willing to wager you paid nowhere near the retina MBP price for the Dell :) (though I guess you are more likely to have a bad experience with a high-priced Windows laptop than with a MBP, complaints about the 2011 batch aside)
Re: We made something. We use it. We love it. Apple rejected it
#173Earlier quoted context omitted.
Presumably they went nuclear on Android because they felt betrayed when a close partner of their came out with a clone of their product, something Apple had a history with that nearly killed it.
I presume you mean Google - were they close partners? I admit I wasn't following Apple (at all) before iPhone.
Re: We made something. We use it. We love it. Apple rejected it
#174Earlier quoted context omitted.
Yes. I can see what you mean. I can absolutely see why Apple would reject an app like this, with such quality apps that are -not- “too simple”. For example: http://imgur.com/8N9GS6g
So with this example, are you arguing that Apple should be more selective, or let any and all comers into App store?
Re: We made something. We use it. We love it. Apple rejected it
#175With all their patent trolling and absurd tyrannical control over the app store, I have no idea why so many tech-saavy people still love Apple.
The reason is known as "taste". Other day I was in AT&T store to try out new Android phones thinking it must have gotten better now that its 2014. Store didn't had Nexus so I didn't got chance to see it but, boy, latest LG and Samsung models totally sucked. The UX, the experience was outrageously horrible. The icon colors were repulsive. Animations so overdone that it hurt my eyes. If pricing of this crap wasn't so l…
Re: We made something. We use it. We love it. Apple rejected it
#176Earlier quoted context omitted.
The reason is known as "taste". Other day I was in AT&T store to try out new Android phones thinking it must have gotten better now that its 2014. Store didn't had Nexus so I didn't got chance to see it but, boy, latest LG and Samsung models totally sucked. The UX, the experience was outrageously horrible. The icon colors were repulsive. Animations so overdone that it hurt my eyes. If pricing of this crap wasn't so l…
HTC. Sony. Moto. Just ignore Korean trash completely.
Re: We made something. We use it. We love it. Apple rejected it
#177Earlier quoted context omitted.
I would like to counter this advice by saying that I don't think acquiescing to the whims of walled garden rulers is the best solution. If your vision was to create what you have already created, how could you modify it to a product that you think is worse for your users because its what Apple wants? It pains me just reading suggestions about implementing these tacked on functions.
If you want control over your own vision, you don't build for Apple iThings. You build for open platforms. Walled gardens are not for people with a vision that conflicts with the walled garden owner's. Apple? Fuck them. Their "Eden" is a place without knowledge of sex, without knowledge of freedom, etc. And if you eat the forbidden fruit (jailbreak your device), then beware the consequences.
Re: We made something. We use it. We love it. Apple rejected it
#178Earlier quoted context omitted.
HTC. Sony. Moto. Just ignore Korean trash completely.
Nexus 5 is LG and is hands down the most gorgeous phone I've ever had.
At least Samsung seems to be making some progress in this department, but I'm not holding my hopes up.
Re: We made something. We use it. We love it. Apple rejected it
#179Earlier quoted context omitted.
You could set the release data of the app like 2 weeks in the future and have some sort of webservice that you use to enable or disable app features. You could disable the bogus features after the app has passed Apple's review, but before the app is visible to end-users.
I think deceiving Apple is the very worst idea ever. If they catch you cheating, your app will be booted from the app store - and rightly so.
Now, in this case, it is obvious what the right move is for the developer. They have to ship their app on android or windows phone instead of iphone. If apple refuses entry into their walled garden, the developers should take their app and go somewhere else. If enough apps do this and become popular, apple will change their rules.
Re: We made something. We use it. We love it. Apple rejected it
#180Earlier quoted context omitted.
The reason is known as "taste". Other day I was in AT&T store to try out new Android phones thinking it must have gotten better now that its 2014. Store didn't had Nexus so I didn't got chance to see it but, boy, latest LG and Samsung models totally sucked. The UX, the experience was outrageously horrible. The icon colors were repulsive. Animations so overdone that it hurt my eyes. If pricing of this crap wasn't so l…
HTC. Sony. Moto. Just ignore Korean trash completely.
Unfortunately, it goes way beyond just small UI and physical design issues:
-The "Play Store" is filled with low-brow, tacky crap (above and beyond that of Apple's "App Store").
-Even though my phone has multiple cores, the audio output is seemingly competing for resources with events like changes in network or wifi availability (e.g. riding the subway), which leads to issues like choppy/distorted audio.
-The workflow/UX for common applications and uses was seemingly designed by someone that didn't use the phone for any extended period of time. Want to call someone? Open the 'Phone' application. Don't know the number? Oh, that's a different application -- close 'Phone' and open the 'People' application. What, you'd expect scrolling through contacts to be a common ask for someone about to make a call?
-Bloatware. Remember the days in which you'd buy a Dell and it would come pre-installed with a bunch of crappy applications that you immediately tried to remove? Yeah, it's like that, with the exception that you can't remove the bloatware and you have no control over their use on your data or battery.
-Little weird issues: type a text, hit enter, and start typing again too quickly? Sometimes the final word of your previous line will be entered as input on your current message. Interest-based ads from 3rd parties, hooray (I don't even want to start thinking about which local data sources are scanned)! Volume control is context specific -- there's 4 sliders for the simple intent of "I don't want things louder than X."
-I miss having a physical button to hook into the OS -- when an app is crashing (which is common), you don't have a "oh crap, close-it" toggle. This makes you interact with touchscreen buttons on an interface that's already decided to stop dealing with users.
1. http://www.motorola.com/us/shop-all-mobile-phones-1/Droid-Ra...