Earlier quoted context omitted.
One of the good illustrations how app stores (itunes, play) limits us: try to find any usable porno app. In contrast with Web where you can find anything you want and nobody cares what are you doing here, in stores we are hardly limitated to "morally acceptable" apps. It looks like digital Pakistan.
Does your local grocery store sell porn? Just saying, it's a company's store, if they want to have some sense of morale (and tbf, quality), it's their right to deny porn apps.
We made something. We use it. We love it. Apple rejected it
131–140 of 319 posts
Re: We made something. We use it. We love it. Apple rejected it
#132With all their patent trolling and absurd tyrannical control over the app store, I have no idea why so many tech-saavy people still love Apple.
We love what Apple did for the industry, we love using their products, we have varying levels of problems with them as a company. Some are very high, some are low, but that's unrelated to what you're perceiving, which is a love of what they did for the industry and the products that we use.
Re: We made something. We use it. We love it. Apple rejected it
#133Earlier quoted context omitted.
One of the good illustrations how app stores (itunes, play) limits us: try to find any usable porno app. In contrast with Web where you can find anything you want and nobody cares what are you doing here, in stores we are hardly limitated to "morally acceptable" apps. It looks like digital Pakistan.
Does your local grocery store sell porn? Just saying, it's a company's store, if they want to have some sense of morale (and tbf, quality), it's their right to deny porn apps.
Of course it's Apple's legal right to deny what they want. That doesn't mean that I think it's right that they have that right. Apple is a quasi-monopoly, and people are dependent on them. There is no second app store for iOS devices really. A more fitting analogy would be when the postal service would decline to transport mail with porn in it. Would that be a good situation?
I'm sure if they would take away the porn magazines (even if the grocery stores just use their legal right to stock only whatever products they want), many people would scream bloody murder. But in the digital world, we are so used to clean walled gardens, that nobody cares. It's a bit like the movie Demolition Man...
Re: We made something. We use it. We love it. Apple rejected it
#134First of all, that sounds like a really cool idea for an app. I want it. But secondly, of all the app rejection stories I've ever heard... this one is the easiest to fix. Just add some more features, who cares, and resubmit it. Ideas: annotate/categorize the things that are making you happy/unhappy. Maybe have categories/icons for them. (Friends, party, loneliness, exercise, ate well, ate bad, had sex, no sex, fought…
Now imagine if you could make that movie even better for yourself. Imagine this movie was distributed along with a plastic box with a few knobs and dials on it. Wouldn't it be a better movie if you could turn the knobs to adjust the parameters of the movie -- there really aren't that many fundamental parameters to movies. You could adjust the heights of the actors, or the amount of furniture in a scene, or the physicality of risk and harm that characters endured, or even just add more redheads.
What if that box also asked what kind of movie you're in the mood for, or who your other favorite directors are. Then the movie could switch out some plot elements and style decisions to become a little bit more like another movie you wanted to watch.
Or what if instead of watching one particular movie you could just add movies together. Like say you wanted to watch Terminator 2, but alternating scenes with Clueless. Or maybe you could just put picture-in-picture, with all your favorite movies together on the same screen!
How great would that be!
Re: We made something. We use it. We love it. Apple rejected it
#135Earlier quoted context omitted.
I actually did this policy to get one of my apps in the store. As more people eventually use it (and presumably good reviews roll in), I anticipate that I will be able to remove the features which I didn't think were needed. On the other hand, I really don't like the idea of apple having editorial review over apps for being too simple. The only app which I feel might be too simple is an additional fart or flashlight…
>I anticipate that I will be able to remove the features which I didn't think were needed. This is a really bad idea. While you might think that its impossible, some of your users are going to absolutely love the useless functionality that you added to appease Apple. When you remove it, you are going to receive an influx of 1-star reviews.
Re: We made something. We use it. We love it. Apple rejected it
#136Re: We made something. We use it. We love it. Apple rejected it
#137First of all, that sounds like a really cool idea for an app. I want it. But secondly, of all the app rejection stories I've ever heard... this one is the easiest to fix. Just add some more features, who cares, and resubmit it. Ideas: annotate/categorize the things that are making you happy/unhappy. Maybe have categories/icons for them. (Friends, party, loneliness, exercise, ate well, ate bad, had sex, no sex, fought…
Don't make any of those categories/icons rounded rects with a label though. I just got rejected for that and had to remove the rounded rect part. I had been using them in a manner similar to Panic's Status Board app to handle configuration of a photo sales app[0]. 0: http://studioproapp.com
Re: We made something. We use it. We love it. Apple rejected it
#138I really want this app, and now they are having to spend time getting it accepted by apple, it's just going to delay an Android version.
Re: We made something. We use it. We love it. Apple rejected it
#139First of all, that sounds like a really cool idea for an app. I want it. But secondly, of all the app rejection stories I've ever heard... this one is the easiest to fix. Just add some more features, who cares, and resubmit it. Ideas: annotate/categorize the things that are making you happy/unhappy. Maybe have categories/icons for them. (Friends, party, loneliness, exercise, ate well, ate bad, had sex, no sex, fought…
Have you ever seen a good movie? Think for a second about that movie. What made it good? Now imagine if you could make that movie even better for yourself. Imagine this movie was distributed along with a plastic box with a few knobs and dials on it. Wouldn't it be a better movie if you could turn the knobs to adjust the parameters of the movie -- there really aren't that many fundamental parameters to movies. You cou…
Seriously: I appreciate the point you are trying to make here, but you chose a horrible example that I think actually argues that adding random features isn't a big deal :/. Besides, they already claim to have a bunch of features planned anyway: it isn't like the developers are seemingly of the "this is the exact app that should be released, and there should be no random additions or extra features added, as doing so would ruin the whole experience"...
> The next couple planned releases on our roadmap will heavily rely on native iOS functions and code to include things like tagging, additional graph views and scrubbing, ability to add media. etc... And by eventually letting people combine their data, you will be able to see how their relative happiness aligns to other users, a neighborhood and even the world.
(It is also possible, however, that I totally misunderstood your response, and you are actually saying that having a happiness index that you kept track of on a moment-to-moment basis while watching a movie would let you optimize the movie according to your personal tastes. I feel like that's lower probability--more dots need connecting for that--but if I did actually misunderstand your comment I'm sorry that my response just adds to the confusion.)
Re: We made something. We use it. We love it. Apple rejected it
#140Earlier quoted context omitted.
Presumably they went nuclear on Android because they felt betrayed when a close partner of their came out with a clone of their product, something Apple had a history with that nearly killed it.
What do you mean a "clone of their product" ? Desktop PCs had big icons on screen for years, there was nothing new or even remotely original in having big icons on a screen for an mobile OS. That should be declared an obvious invention and not worth of protection at all. The main new thing that they did was to use a touch screen that can be operated with fingers and gestures, but hey, even that idea was not new eithe…
Before Apple came up with iPhone, I had a freaking Ericsson brick thingy. None of Ericsson, Nokia, Motorola, Samsung were innovating. None of those old, non original ideas were in any of those devices. Nokia had a webkit browser with a ridiculous cursor that you operated with that joystick thingy. I'm glad that Apple actually pushed them forward.
So yes, I think Apple has original products and they are innovating.