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Massively multiplayer online Flappy Bird

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Re: Massively multiplayer online Flappy Bird

#81
post #63

Earlier quoted context omitted.

Flappy Bird is a clone itself. There were a few different flash/java games that features almost identical gameplay. IMO, helicopter game was the best of these. helicoptergame.net Flappy bird actually is supposed to be a troll, and that's why its so popular. People found its ridiculous difficulty to be funny, and that's why the game went viral. I agree with the other commenter that it isn't well-tuned at all. The hit-…

I think it's a disservice to call it a clone of the helicopter game. It's a very similar idea, but how the game is played and the consistency of the obstacles are very different.

I think its a disservice that millions of people act like this guy stumbled on a new genre when he didn't.

The way the game is played is nearly identical. You either increase your altitude or decrease it.

I agree that the consistency of the obstacles is different though.

Re: Massively multiplayer online Flappy Bird

#82
post #63

Earlier quoted context omitted.

Flappy Bird is a clone itself. There were a few different flash/java games that features almost identical gameplay. IMO, helicopter game was the best of these. helicoptergame.net Flappy bird actually is supposed to be a troll, and that's why its so popular. People found its ridiculous difficulty to be funny, and that's why the game went viral. I agree with the other commenter that it isn't well-tuned at all. The hit-…

I believe SF cave came before the helicopter game, and I'm sure if even that was the first of the genre. http://www2.sunflat.net/en/games/sfcave.html http://www2.sunflat.net/en/games/sfcave3d.html 3D SF cave is my favorite by far.

Thanks. I'll have to check this one out. I guess helicopter game wasn't the first, which makes it even more ridiculous that people are acting like this is something new.

Re: Massively multiplayer online Flappy Bird

#84
post #37

Earlier quoted context omitted.

Aaaaaagh!!!!!! Only made it past the 2nd pipe after 5 minutes so I'm going back to Threes! http://asherv.com/threes/

Why there is no android version

For the same reason that every other app developer out there works on iOS versions first: you make more money that way. iOS customers spend more money and buy more apps.

Re: Massively multiplayer online Flappy Bird

#86
post #46

The phenomenon of this game absolutely boggles my mind. I've read all the articles about this game, and just can't seem to get how it got so popular so quickly. I feel like it's a just a giant troll or something, although I know that's not the case. Also, I still haven't understood the whole "Super Mario World" graphics rip of it?

I think Flappy Bird is a wonderfully well-tuned game. I've yet to see a clone that implements the finer details which made the original shine. Many games introduce difficulty through complexity. Here's a game that's simple to grasp, hard to play, yet not boring or frustrating. I wish this was acknowledged more often, as it might have made the developer feel more comfortable being associated with his game's meteoric s…

>I think Flappy Bird is a wonderfully well-tuned game. I've yet to see a clone that implements the finer details which made the original shine.

>Many games introduce difficulty through complexity. Here's a game that's simple to grasp, hard to play, yet not boring or frustrating.

I don't think Flappy Bird is any better tuned or has a better feel than any number of games. I have played many, many games far better on a Ti-85 and they don't even stand out.

And it is boring. There's no escalation or change over time. Once you can get to 50 you can get to 100 or 200. It's like bouncing a ball on a paddle and trying to get the highest score.

I would suggest http://terrycavanaghgames.com/maverickbird/ if you are looking for something better.

Re: Massively multiplayer online Flappy Bird

#90
post #4

It frankly startled me how much more fun and amusing this was than single player flappy bird. I immediately laughed out loud when I saw the first second or so of animation. Bravo! I've recently decided that, for me, if a game design can't be reshaped to being shared with multiple people, I'd rather not make it. To me, games are at their best when they help create shared stories and memories for multiple people. This…

Its as if people have already forgotten the Sim City fiasco!
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