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Show HN: Speedsums

speedsums.com

11–20 of 63 posts

Re: Show HN: Speedsums

#12

I think this kind of practice is great. However I don't think insulting learners is ever a good idea. "If you got below like 30 on your first attempt, you should probably practice a little before embarrassing yourself again."

Agreed - I was quite taken aback by this. Not exactly beginner-friendly...

Re: Show HN: Speedsums

#15
cheat = function() { text = $('#question').text().substr(0, $('#question').text().length - 3).replace('÷', '/').replace('x', '*') $('#answer').val(eval(text)) }

Re: Show HN: Speedsums

#17
post #15

cheat = function() { text = $('#question').text().substr(0, $('#question').text().length - 3).replace('÷', '/').replace('x', '*') $('#answer').val(eval(text)) }

like I said, it's staggeringly easy to hack because it's a client side app!

Re: Show HN: Speedsums

#18

I think this kind of practice is great. However I don't think insulting learners is ever a good idea. "If you got below like 30 on your first attempt, you should probably practice a little before embarrassing yourself again."

I thought it would motivate people to try harder, but I guess it's backfiring... sorry! I'll change it

The thing is, humans are using your app. And when humans are facing something for the first time, if it's not friendly to them, they're going to be taken aback and pissed off. Good products have friendly, warm, inviting copy.

You could spin it around by turning it to 11, and call it something like "Speedsums for assholes". Then you could insult the user at every opportunity you get, using over the top curses in a tongue in cheek manner ("4 seconds to solve that? My guinea pig did better!"). If it's clear that it's meant in a satirical way, it'd be less shocking. However, this is much harder to pull off in a way that is funny and stays funny over time.

So either make a product with clean, friendly copy - or make one that does the "evil coach" to the maximum. But certainly don't do a mix of the two- that's just very confusing emotionally.

(recommended related reading: http://www.abookapart.com/products/designing-for-emotion)

Re: Show HN: Speedsums

#19
post #7

This is cool. I would like to make it multiplayer with websockets. Similar to an old multiplayer math game I made in school. http://get24.jit.su

How do you play? I tried to click on the "Help" button, but it didn't work, so I have no idea what to do.

Re: Show HN: Speedsums

#20
post #3

I've always been extremely bad at things like this. Working quickly is one thing I cannot seem to do. Which makes this extremely good practice of course! Last week I cleaned up a lot my room and went through stuff from primary school. Speedruns, where we had a sheet of sums that we had to solve as quickly as possible, always showed I was within the bottom half of the class (I don't remember the exact number), while m…

I'm 30 now, and a little better at it, but I'm still relatively shitty with timed thinking exercises, and being graded in general. Reminds me of university where I did poorly on exams. I'd have graduated with a much better GPA if it weren't for my anxiety over them. The worst classes were the ones with finals worth 50% of the total grade.

I'd waste 2 hours pulling my hair out imagining what it would be like if I failed, instead of working. Looking back I probably should've seen a doctor about my anxiety issues.

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