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FOSS Photoshop killer Krita may release on Steam [video]

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Re: FOSS Photoshop killer Krita may release on Steam [video]

#42
post #38

I don't think something like Photoshop can be killed so easily. If Photoshop is Facebook, then this doesn't look like the successor, but like G+. Might have better features, but doesn't have the community. And PS also has a huge set of commercially created plugins, filters, etc. It's a pity, though. I really wish some FOSS project would make an end to PS!

> I really wish some FOSS project would make an end to PS!

Then start using them if you aren't already. A community doesn't come out of thin air.

Re: FOSS Photoshop killer Krita may release on Steam [video]

#43
post #2

I actually think this is great. I've enjoyed using Krita (even though its sometimes a PITA to get setup) and its rapidly surpassing everything GIMP spent a dozen years trying to pull off. Make it crossplatform and you have a BIG win.

Krita's just lacking a OSX build. I've been using the windows build for a while. Krita's focus is on digital painting. I would say Krita is more comparable to Corel's Painter instead of Photoshop.

As far as I see, Krita is built using GTK. An OS X built will probably just run using the OS X X11 server.

Re: FOSS Photoshop killer Krita may release on Steam [video]

#44
post #20

Earlier quoted context omitted.

Can you go into more detail? I often wonder what issues people have with GIMP's UI.

For me it was mainly about multiple windows that I never could find fast enough when I needed them

It must have been Gimp that made multi-window interfaces repellant to me for years after.

Re: FOSS Photoshop killer Krita may release on Steam [video]

#45

Earlier quoted context omitted.

It's fucking hard to use. What are you fishing for here?

Specific criticisms, perhaps? I, for one, prefer GIMP's user interface, and find Photoshop's unintuitive and difficult to use.

I for one coming from Microsoft based tools, could not figure out how to draw a straight line in GIMP without some googling. I bet it would have been easier in Photoshop. Even now, it is so unintuitive to make small edits for novice users in GIMP.

Re: FOSS Photoshop killer Krita may release on Steam [video]

#46
post #43

Earlier quoted context omitted.

Krita's just lacking a OSX build. I've been using the windows build for a while. Krita's focus is on digital painting. I would say Krita is more comparable to Corel's Painter instead of Photoshop.

As far as I see, Krita is built using GTK. An OS X built will probably just run using the OS X X11 server.

Almost nobody will use that.

Re: FOSS Photoshop killer Krita may release on Steam [video]

#47
post #23

Earlier quoted context omitted.

It's gotten better, but is still less consistent than Photoshop. Also, it suffers from being "not Photoshop" -- to the extent that there've been various(?) projects in changing the UI to mimic Photoshop (eg: gimpshop). Personally I've grown more accustomed to Gimp (and the UI has improved) -- but I still find Photoshop to be a better experience. But the difference is more subtle than it used to be.

> It's gotten better, but is still less consistent than Photoshop. And that says a lot. Photoshop has a pretty clumsy UI. But it's serviceable and it's well known, so it's passable. GIMP, somehow, manages to be even worse. That's the downside of having a graphics tool designed by systems engineers.

Then again, Photoshop has also gotten better over the years.

Re: FOSS Photoshop killer Krita may release on Steam [video]

#48
post #20

Earlier quoted context omitted.

> Do you have any criticism more specific than that you don't like GIMP? I don't like GIMP specifically because of its user interface.

Can you go into more detail? I often wonder what issues people have with GIMP's UI.

After expanding an image (as in, adding blank space on the borders), you have to manually expand every layer to fit the image, or you won't be able to draw anything in the new area. Deferring layer resize until you draw on the resized layer might have been an acceptable micro-optimization. Making me resize the layers myself is just stupid. Your editor has a problem when it's faster to copy the whole image into a new, larger image than it is to just use the provided resize command. (angry swears omitted here, because I'm not sure what exactly HN will autokill)

Instead of following the image editor standard of having a selection edit tool and an "edit the pixels selected tool," you have separate tools for scaling a region, moving a region, and so on. A fairly intuitive operation in Photoshop or Paint.NET (drag the corners of a bounding box, switch to the other mode, drag the corners to scale or move the box to move, etc) requires switching between several tools in a way that I have never been able to understand.

Suffers from what I call "emacs syndrome" -- wasting valuable hotkeys on things that no one ever uses. See E, one of the easiest keys to hit with your left hand, which is bound to... select ellipse. Clearly we select ellipses more than we erase, which is bound to Shift-E...

I've used it for a few personal projects out of curiosity, and I still don't understand how you're supposed to do basic things like make a color palette with it. Googling "how to do X with GIMP" always makes me laugh: How do I place two images side by side? "Make a big image, paste the two images into different layers, position them yourself, and crop" is the only answer. Clearly that's what people were looking for.

I don't understand how it's possible to create such a stupid program. I've barely used it, but every time I do, I encounter new sources of frustration. I have literally never had a positive moment with this program. It's like the developers have never actually used it to draw something or edit a photo.

Open source devs sometimes get flack for copying popular closed source programs. I wish the GIMP devs had just blatantly copied Photoshop every step of the way. They're just wasting their time now. No one cares about technical improvements to an editor that you can't even use.

Re: FOSS Photoshop killer Krita may release on Steam [video]

#49
post #43

Earlier quoted context omitted.

Krita's just lacking a OSX build. I've been using the windows build for a while. Krita's focus is on digital painting. I would say Krita is more comparable to Corel's Painter instead of Photoshop.

As far as I see, Krita is built using GTK. An OS X built will probably just run using the OS X X11 server.

Krita is actually built on Qt libraries, just like VLC and even some of Photoshop. Which makes it look native on most platforms, and AFAIK won't require X11 on OS X -- because Qt uses Cocoa there.

Re: FOSS Photoshop killer Krita may release on Steam [video]

#50
post #30

Does it have the "magic" tools like content aware fill, patch tool, and spot healing brush that Photoshop does? These are kinds of things my professional artist and photographer friends appreciate about the app.

GIMP has a content aware fill, Gimp Synthesiser AFAIR
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