I have been wondering if the developer has made much money from the app at all really. In spite of the overwhelmingly vast number of downloads, the adverts only show whilst you are playing the game. Aside from the momentary lag when they appear, most users probably don't even notice them because they are concentrating so hard. Users are almost guaranteed to pay the adverts no attention lest they risk the possibility…
Flappy Bird is proof that no one knows what the audience wants
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Re: Flappy Bird is proof that no one knows what the audience wants
#12The audience is whatever flavor of the week all the sheeple are downloading to be cool and fit in with their friends. I have never played nor downloaded angry birds flappy bird or W/E
Flappy bird is just incredibly awful. It's like QWOP[1], but much simpler.
Re: Flappy Bird is proof that no one knows what the audience wants
#13I have been wondering if the developer has made much money from the app at all really. In spite of the overwhelmingly vast number of downloads, the adverts only show whilst you are playing the game. Aside from the momentary lag when they appear, most users probably don't even notice them because they are concentrating so hard. Users are almost guaranteed to pay the adverts no attention lest they risk the possibility…
Re: Flappy Bird is proof that no one knows what the audience wants
#14The game is tough. It does remind me of iCopter that was a jailbreak game back for the original iPhone before there was an App Store. It's not nearly as complex, but in some ways more enjoyable once you figure out the ridiculously difficult way in which you have to navigate since the pace is slower and maybe more soothing in motion? (prob not...)
I think this games appeal is all looks.
Re: Flappy Bird is proof that no one knows what the audience wants
#15The audience is whatever flavor of the week all the sheeple are downloading to be cool and fit in with their friends. I have never played nor downloaded angry birds flappy bird or W/E
Re: Flappy Bird is proof that no one knows what the audience wants
#16I haven't played Flappy Bird, but it seems really similar to a helicopter game that was inordinately popular in my middle school 10-12 years ago. It looks like it's still up. http://www.addictinggames.com/action-games/helicoptergame.js...
Re: Flappy Bird is proof that no one knows what the audience wants
#17Give the people what they want.
Anyone wanna team up for Angry Saga?
Re: Flappy Bird is proof that no one knows what the audience wants
#18It doesn't really need 1000 words.
Re: Flappy Bird is proof that no one knows what the audience wants
#19Re: Flappy Bird is proof that no one knows what the audience wants
#20Seriously, someone should just make this game: http://www.youtube.com/watch?v=is12anYx2Qs ...it's meaningless. Don't bother with a story, or points, or anything. Just a Title screen that says "Disks in Funnels!" with a big start button. Then the game goes forever, maybe it starts to speed up or something. Sell it for 99 cents; you'll be a millionaire.