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Eve Online wages largest war in its 10 year history

polygon.com

11–20 of 184 posts

Re: Eve Online wages largest war in its 10 year history

#11
I miss EVE but it is all consuming, especially when you're part of a great alliance/corp.

As an member of Goonfleet/Goonswarm, I ran the logistics for the Battle of XZH, where a scrappy group of upstarts from Syndicate waged a weeks long insurgency against a better funded, better equipped force.

We won, at least until they "bought out" the system underneath us, through superior numbers, tactics and logistics. We had our turn around time from death to back on the front (fully refunded and refitted) down to less than 6 minutes. We cycled several thousand ships an hour into the meat grinder.

We kept "Ol' Ironsides", one of our space stations, up via hundreds of shield repairing cruisers (Ospreys) and a game mechanic we didn't fully understand yet, but would soon learn to exploit (moving the zone boundary).

Anyways, I miss EVE, but it is a second full time job at the top level, and I've got other things to do. I'm glad it is still generating epic battles. :)

Re: Eve Online wages largest war in its 10 year history

#12
post #9

I played EVE for a while; actually as part of one of these giant corporations. I'm not sure how fun it'd be without being in one, as they tend to insure you against battle loss and it takes long enough to grind the space-mining-simulator even with their support. The other thing I remember is that these "Battles" were extremely frustrating, and very long lag-minigames. e.g. get instruction over teamspeak, everyone tar…

I used to play, maintained being independent up until I got my blockade runner and some game time, then backed off to do life things. I never really did get into the mining since the end result would having to be to trade, so I put focus on the market and finding a niche as a middle-man in one place or another.

For what it is, it is a well developed community a cut above say, Call of Duty. Or at the very least far more advanced at scamming.

Re: Eve Online wages largest war in its 10 year history

#13
I love that the war "started by accident," just like so many real conflicts. I'm not to familiar with EVE, but it sounds like the game glitched and forgot who owned a key area, which people are now scrambling to claim. is that accurate? if so, will the developer make any kind of restitution to the faction that list the territory due to the error?

Re: Eve Online wages largest war in its 10 year history

#14
post #4

It actually looks like a pretty cool game - the description reminds me of Elite brought up to today's standards. I can't help but think of this, though: http://theoatmeal.com/comics/online_gaming

It's nothing like elite.

The combat involved in this battle is sorting a list by name, double clicking a square and then pressing F1. Once that square disappears, double click another square and then press F1.

Oh, I forgot, you might align your camera in a direction of a different square, which represents a local planet, and double click.

Occasionally, and especially if your name starts with an a, the whole screen will start flashing indicating you're the square the enemy is targeting. Then, unless you have spent an extremely unhealthy amount of time playing the game and are in a titan, you will die instantly.

Re: Eve Online wages largest war in its 10 year history

#15
post #4

It actually looks like a pretty cool game - the description reminds me of Elite brought up to today's standards. I can't help but think of this, though: http://theoatmeal.com/comics/online_gaming

It's nothing like elite. The combat involved in this battle is sorting a list by name, double clicking a square and then pressing F1. Once that square disappears, double click another square and then press F1. Oh, I forgot, you might align your camera in a direction of a different square, which represents a local planet, and double click. Occasionally, and especially if your name starts with an a, the whole screen wi…

Always face your exit. Hauling tactics. :)

Re: Eve Online wages largest war in its 10 year history

#16
post #11

I miss EVE but it is all consuming, especially when you're part of a great alliance/corp. As an member of Goonfleet/Goonswarm, I ran the logistics for the Battle of XZH, where a scrappy group of upstarts from Syndicate waged a weeks long insurgency against a better funded, better equipped force. We won, at least until they "bought out" the system underneath us, through superior numbers, tactics and logistics. We had…

I think it's amazing that it has kept growing more and more hardcore. I have the impression that if I started out as a complete newb now in EVE, there would be no way for me to get up to speed and be one of the big guys, running a titan(?)

It's somewhat the opposite with WoW, that it's been consistently dumped down since Vanilla. I've been playing for all 10 years, thoroughly enjoyed all of it (although some expansions were better than others) and the time I had to spend to grind flasks and potions for vanilla Naxx was about 10 hours of killing lowly mobs, grinding away, just to be able to afford 5-6 flasks, which would last me through a raid night. That's 16 hours for 1 night of playing. And we raided every night.

Now, I have a job, I'm still raiding at the highest level, yet I can log in, knowing my character is already fully decked and ready to go, the same second the raid starts. I have to spend about 30 minutes each week, just getting stuff for the remaining time.

It suits me perfectly, due to having a job and a social life (With the people I raid hardcore with normally, so our schedules match), but I do sometimes miss the sense of accomplishment you would get from pushing something for several months, like in the start/middle TBC and vanilla days.

I'm happy that EVE is still able to have such an environment, for the people that wants that.

Re: Eve Online wages largest war in its 10 year history

#18
Eve Online is a place where you literally see people grind away to make money for a living, but you don't care because you are working some angle against their trades while battling effing pirates gate camping at Amamake. No one really shouts racial slurs in anger, more disinformation or propaganda while shooting the shit. There is power alliances you cannot reckon with, there are trolls you cannot defeat.

Boring bits for certain professions aside no other game gives you the depth EVE Online does. Spreadsheets rule everything around me.

Re: Eve Online wages largest war in its 10 year history

#19
post #10

In slightly related news, $37.5M has been raised in pledges for a space simulator that still has yet to be released: https://robertsspaceindustries.com . There has to be something about space that makes people toss money at videogames.

EVE Online and Star Citizen both happen in space, but they're not a lot alike aside from that; the former is a point-and-click tactics 'n strategy simulator where a "skill" is something your character eventually levels up and becomes able to do whether you've been playing the game or not, and the latter is (will be) a first-person joystick-and-throttle space flight simulator in which things like combat and trading depend on the skill of the actual player, rather than an updated modern equivalent of rolling a d20 to see if you can beat a number on your character sheet.

Also of note is that Star Citizen is helmed by the same person who was the driving force behind Wing Commander, which all of us space combat sim aficionados remember fondly as the game which got us into the hobby -- a hobby which has been experiencing a severe dearth of new titles for most of a decade, now, more or less. Given all that, it's not terribly surprising what happened when Chris Roberts showed us a pre-alpha video of the game we've been dreaming of playing for most of our lives and said "Here's the game I want to build. How much is it worth to you to be able to play it?"

(Sources: I've had friends who played EVE Online, and investigated the game fairly thoroughly a while back with an eye toward possibly getting into it; I've donated $140 toward Star Citizen so far, and will probably buy another ship or two before launch.)

Re: Eve Online wages largest war in its 10 year history

#20

I love that the war "started by accident," just like so many real conflicts. I'm not to familiar with EVE, but it sounds like the game glitched and forgot who owned a key area, which people are now scrambling to claim. is that accurate? if so, will the developer make any kind of restitution to the faction that list the territory due to the error?

The sovereignty claim (who controls a solar system and it's station) generates an in-game bill that needs to be paid by the corporation owning the system. In this case a Pandemic Legion holding corp in Nulli Secunda held the system. Enough money wasn't in the right wallet division, or the auto-pay glitched, and when the bill came due their claim dropped.

When sovereignty drops like that, it's free game to claim the system and station, generating a free for all frenzy. In this case it was Pandemic Legion's staging system with a good deal of their forward staged assets stuck in the station that they can't access until they retake the system and station.

Honest mistake or glitch, who knows. The corp CEO is claiming on reddit that it was a bug and petitioned it to the game developer CCP to have the sovereignty rolled back, but it's kinda hard to tell what's truth or just PR spin. CCP doesn't roll back losses like this often (I think it has happened like once or twice that they've rolled back sov)

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