Earlier quoted context omitted.
I'd like to see it attempted (or am interested in being the guinea pig if need be) of building almost an entire service the way I described. It works for the project I'm thinking of because I work with the law and it's jurisdictional and categorical. To devote finite resources to a different area of the law or different jurisdiction might not be worth it if there is such demonstrable demand to expand features within…
I'm not sure if this is quite what you're looking for, but I've been working on developing a service that tries to solve this kind of problem. It's project centric with crowdfunding for different "problems" on the project. We've got a coming soon page up now if you'd be interested in taking a look at it, feedback is always welcomed. We should be posting to HackerNews officially in a few days. http://crowdlink.io/
Introducing Backer: crowd funding for features
21–28 of 28 posts
Re: Introducing Backer: crowd funding for features
#22- Tweak the campaign page layout to more closely match Kickstarter et al. Big hero graphic/video, packages down the right, extensive sales pitch down the left. This layout is effective, flexible, and more importantly, the de facto standard for crowdfunding. You want people to immediately grok what the campaign is and how it works.
- Allow projects to have screenshots/mockups/videos/slideshow/etc. If you want campaigns to succeed, let people put some sexy graphics up there, maybe even the occasional high-production-value Kickstarer-esque video. Worth a thousand words, and all that.
- If you get critical mass, allow people to browse projects. This will allow potential clients to see all the campaigns out there, and may even build a community of backers. This is one of the real assets of Kickstarter - a community of early adopters, ready to spend cash for fun projects, frequently checking the "popular projects" page.
Re: Introducing Backer: crowd funding for features
#23Earlier quoted context omitted.
I'm not sure if this is quite what you're looking for, but I've been working on developing a service that tries to solve this kind of problem. It's project centric with crowdfunding for different "problems" on the project. We've got a coming soon page up now if you'd be interested in taking a look at it, feedback is always welcomed. We should be posting to HackerNews officially in a few days. http://crowdlink.io/
how can you cost effectively allow penny donations? Isn't the cost of running the campaign and the cost of accepting credit cards something like $.35/transaction?
Re: Introducing Backer: crowd funding for features
#24For example, I use (and love!) Workflowy, and I'd pay $20 to have the ability to upload images directly into an outline-item and $50 for an Android client (yes, BTW, yes I would).
These could be considered pledges which the developer could get people to commit to before they build the feature out.
Re: Introducing Backer: crowd funding for features
#25Here's the exact same thing already: http://catincan.com/ There's also tons of bounty-style feature systems like http://www.freedomsponsors.org/
I could go on and on. There's no particular reason this variation is going to fail, but it's not new. The only thing notable is the no-fee for Open Source. The Bitcoin focus isn't even remarkable, because there's http://bitcoinstarter.com/
Oh, and the idea-validation is already inherent to crowdfunding. Anyway, I wish people didn't keep wheel reinventing all the time. At least recognize it.
Re: Introducing Backer: crowd funding for features
#26Re: Introducing Backer: crowd funding for features
#27We'll take some percentage of a release and set feature "prices" based on a swag of effort. Then we allocate a percentage of release time as "dollars" to the stakeholders. We just keep track of it manually since it's all internal but we've found the process works nicely for feature prioritization.
Re: Introducing Backer: crowd funding for features
#28A site at http://bitkick.org/ has been working in a similar space. Also offering no fees for open source projects.
There's tons of others. Open Funding, Bounty Funding, FOSS Factory… and this new thing that this posting is about.
If bounties really worked, we'd see them working by now after tons of attempts and years of trials. And they do work sorta: freedomsponsors.org is the best we've got.
Bitkick.org needs to give up. They're just clutter in an already failing concept. People need to do the research to know what already exists before throwing up another waste-of-time site.