Earlier quoted context omitted.
... but the more I think about it, the more it's scary that things have progressed so far without the requirements being public.
There are versions that are public and I doubt the "secret" studio requirements are much different: http://www.microsoft.com/playready/licensing/compliance/ http://www.aacsla.com/license/AACS_Adopter_Agrmt_090605.pdf (see Exhibit E on p. 90) In reality these requirements are not set in stone; they are a business negotiation. The first version of iTMS did not meet the record labels' DRM "requirements", but Jobs convin…
The fact that you (and others, obviously) think of this as a "business negotiation" is part of the problem. Many of us see Free {Software,Standards} as necessary for a free society, and as such should be considered some kind of "right" similar to those listed in the 1st Amendment.
The idea that we should "negotiate" away those rights is obviously not something that will be taken seriously, for much the same reason you may laugh at the idea that you should negotiate away part of the Bill Of Rights.
Also, for many of us not directly involved in the creation of standards like these feel like we're being handed an ultimatum: go give up on the entire concept of Free Software and run some binary blobs from an industry that has already shown itself to be incompetent and malicious (XCP, etc), or become 2nd class citizens on the web destined to be cut off from various parts of modern culture.
So yah, we aren't willing to negotiate on some of these critical ideas. The idea that movies or other entertainment could take priority over having a free society is at best lamentable and at worse /fighting words/.