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New brand site for Sony uses rendered JPG frames for 3D parallax scrolling

discover.store.sony.com

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Re: New brand site for Sony uses rendered JPG frames for 3D parallax scrolling

#83

Care of Chrome's developer tools... Network tab: 1410 requests | 51.4 MB transferred | 2.0 min (load: 1.2 min, DOMContentLoaded: 4.29s) Console: 15 errors, 12 warnings

I was wondering how big it was, that completely blows away what I expected. That's really not usable for huge swaths of people.

Re: New brand site for Sony uses rendered JPG frames for 3D parallax scrolling

#84
post #22
post #13

Earlier quoted context omitted.

Weird. It's fast on my Thinkpad X201s from aeons ago (running chromium).

I have a 3y old 1.3GHz cpu with integrated graphics only on Gentoo, but it's so smooth, I can't believe it's not a video! How do they make it so smooth? When I click the last page button on the right side, it runs smoothly through all animations, same when happens when I scroll around. Can't wait to see someone make a blog post on: "This is how Sony exploited HTML5 to run Smooth Parallax Effects on their Page". I ran…

Slack user here.

tips fedora

Re: New brand site for Sony uses rendered JPG frames for 3D parallax scrolling

#85

Care of Chrome's developer tools... Network tab: 1410 requests | 51.4 MB transferred | 2.0 min (load: 1.2 min, DOMContentLoaded: 4.29s) Console: 15 errors, 12 warnings

I was wondering how big it was, that completely blows away what I expected. That's really not usable for huge swaths of people.

How many people that can't handle 50MB of content are really in Sony's target market?

Re: New brand site for Sony uses rendered JPG frames for 3D parallax scrolling

#86
post #63

Earlier quoted context omitted.

And I generally use the space bar to scroll. That's not working here :(

Scroll wheel on my mouse isn't working either. Nor are arrow keys. Someone tried a little too hard to optimize for Safari and OSX and forgot that's like 8% of the market. Chrome on Win 8.1. Site is nearly un-usable (I can click in their custom scrollbar to make it move).

That all works for me but everyone's mileage may vary because of the way it appears to have been built. It doesn't use the browsing scrolling and likely attempts to take over all the normal scrolling duties to do what it wants. So if you browser of choice is not on the list for whatever reason, then their will be problems.

Re: New brand site for Sony uses rendered JPG frames for 3D parallax scrolling

#87
post #85

Earlier quoted context omitted.

I was wondering how big it was, that completely blows away what I expected. That's really not usable for huge swaths of people.

How many people that can't handle 50MB of content are really in Sony's target market?

People who buy their electronics that happen to have data caps? They could at least load it all that image data on demand.

Re: New brand site for Sony uses rendered JPG frames for 3D parallax scrolling

#88
post #73
post #61

So I follow the URL, and it takes 30 seconds to show me three lines of text on the screen, and I can't skip forward or anything. How is this better than Flash landing pages, exactly?

It does not require proprietary nonfree software.

So crappy performance and bad customer experience is okay as long as the software involved was not proprietary and free?

I don't understand what you're statement means in terms of what it is replying to.

Re: New brand site for Sony uses rendered JPG frames for 3D parallax scrolling

#89

It is interesting to note that even if I ever manage to create a splash page as awesome as this, HN will still (partly) respond: Meh - choppy.

I think it has more to do with the choices in technology than art direction. It is cool, but if it sucks performance-wise for enough people then it sucks no matter how cool it looks.

I haven't been a big fan of these types of pages, especially the type that take over the scrolling functionality. I was recently tasked with building one. The creatives love it, I dislike these pages even more now.

Re: New brand site for Sony uses rendered JPG frames for 3D parallax scrolling

#90
post #87
post #85

Earlier quoted context omitted.

How many people that can't handle 50MB of content are really in Sony's target market?

People who buy their electronics that happen to have data caps? They could at least load it all that image data on demand.

I don't think Sony is marketing the products depicted on that site to the folks worried about downloading 50MB.
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