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Dell Wasn't Joking About That 28-Inch Sub-$1000 4K Monitor; It's Only $699

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191–200 of 238 posts

Re: Dell Wasn't Joking About That 28-Inch Sub-$1000 4K Monitor; It's Only $699

#191

Earlier quoted context omitted.

720 = 720 vertical pixels 1080 = 1080 vertical pixels 4k = 4000 = 4000 vertical pixels? Nope. Shit's confusing. 2k or 4x would be less confusing.

I don't know, 3840 is fairly close.

Yeah, but they're not vertical pixels like the other numbers are.

Re: Dell Wasn't Joking About That 28-Inch Sub-$1000 4K Monitor; It's Only $699

#192
post #187

Earlier quoted context omitted.

You can't just take a rasterized image and scale it up or down, the result would look horrible. You need to scale things while they're rendered, and as long as you only do vector graphics like drawing lines and rectangles, that's fine. However, real-world UIs traditionally use lots of bitmap graphics, and those, again, simply can't be reasonably scaled. And PPI scaling even the vector graphics stuff requires major ch…

"You need to scale things while they're rendered, and as long as you only do vector graphics like drawing lines and rectangles, that's fine." Yes, I'm with you so far ... my confusion is, I thought that is what the "ready for 4k blah blah" improvements in iOS and Mavericks, etc., were. I thought that was the whole problem they solved, and I am surprised to see it is not. I can see various apps being broken in this wa…

Yeah, I would've also thought that they'd have the issue somewhat tackled by now. OTOH, I suppose it doesn't help much if the OS itself draws itself correctly if the apps are all wonky.

Re: Dell Wasn't Joking About That 28-Inch Sub-$1000 4K Monitor; It's Only $699

#193

I remember shopping for large format LCD panels in 2011. I equivocated for a while between a 30" HP for around $800 and a 30" Dell, and eventually ended up buying Dell's u3011 for around $1100. I also remember thinking how unreasonably high the prices were for large LCD panels and hoping that they wouldn't stay that way forever. It was a time when my monitor cost more than my computer. I think it's safe to say that t…

I'd suggest to drop the traditional speakers altogether and start using headphones. The industry standard Sennheiser HD650 or Audio Technica M50 will bring more sound quality for the buck from any loudspeaker I can think of. Of course, this is just an uneducated suggestion. Maybe you love to share your music.

He might work from home or in a private office, or these might just be for a home setup. I have AKG K550s for the office (I know I'm paying for the fact that they're closed) but bookshelves, a small amp, and a DAC for home.

As comfortable and great as these headphones are, wearing them still fatigues me and I just don't enjoy having them on. I really enjoy speakers.

In my college dorm, I had TCA WAF-1s with a TCA Gizmo. I've upgraded my amp and purchased an inexpensive DAC + Energy 12" sub since then, but I'm very happy. You can spend a few hundred and have a really nice setup; after that point, you'll see marginal improvements but with huge leaps in prices.

Re: Dell Wasn't Joking About That 28-Inch Sub-$1000 4K Monitor; It's Only $699

#194

Something to keep in mind is that this is effectively a Windows monitor, not a Mac one. The reason for this is PPI: Most Apple displays are in the 100-110 PPI range, with Retina Display Macs doubling that to 220 PPI. At 28", a 3840 x 2160 panel has a PPI of 157, which sits right between Retina and non-Retina densities. This means that on a Mac, you’ll have to use it one of two ways: Either at 1x, where the higher PPI…

Wait, what? Windows has got full custom DPI control and has had for years. Under Windows 7 there's a dialog box to set it under the Appearance & Personalisation / Display control panel. You can toggle XP scale mode for compatibility with older apps. Seems rather more flexible than pixel-doubling - I thought that went out with underpowered games consoles, but apparently not. Where there is an issue is with icon scalin…

Yeah, except app devs screw it up and few things work right. Pixel doubling can be done entirely transparently to an app.

And yes, so can other scaling, except a lot of apps opt-in to the "no I know what I'm doing, lemme scale myself" and then screw it up.

Re: Dell Wasn't Joking About That 28-Inch Sub-$1000 4K Monitor; It's Only $699

#195
post #70

Earlier quoted context omitted.

You're kidding. They'll inflate the price by 20%, just like everyone else does. Hi Apple and Adobe!

I know nothing about Australia, but $699 plus 20% is $838.80, which is $940 in AUD, which is under $1k.

Really? 1 USD is currently 1.12 AUD. How did you get that conversion?

Re: Dell Wasn't Joking About That 28-Inch Sub-$1000 4K Monitor; It's Only $699

#196

Something to keep in mind is that this is effectively a Windows monitor, not a Mac one. The reason for this is PPI: Most Apple displays are in the 100-110 PPI range, with Retina Display Macs doubling that to 220 PPI. At 28", a 3840 x 2160 panel has a PPI of 157, which sits right between Retina and non-Retina densities. This means that on a Mac, you’ll have to use it one of two ways: Either at 1x, where the higher PPI…

It's unfortunate to characterize a monitor that Mac OS doesn't support very well right now as Windows-only.

At any rate, UHD looks like it's well on its way to becoming a very widespread standard, so it's not unreasonable to expect that Apple will improve support for it soon.

Re: Dell Wasn't Joking About That 28-Inch Sub-$1000 4K Monitor; It's Only $699

#197
post #187

Earlier quoted context omitted.

You can't just take a rasterized image and scale it up or down, the result would look horrible. You need to scale things while they're rendered, and as long as you only do vector graphics like drawing lines and rectangles, that's fine. However, real-world UIs traditionally use lots of bitmap graphics, and those, again, simply can't be reasonably scaled. And PPI scaling even the vector graphics stuff requires major ch…

"You need to scale things while they're rendered, and as long as you only do vector graphics like drawing lines and rectangles, that's fine." Yes, I'm with you so far ... my confusion is, I thought that is what the "ready for 4k blah blah" improvements in iOS and Mavericks, etc., were. I thought that was the whole problem they solved, and I am surprised to see it is not. I can see various apps being broken in this wa…

They are. http://arstechnica.com/apple/2007/10/mac-os-x-10-5/10/

This is not a general solution however. Even the new and shiny Final Cut Pro X uses rasters throughout.

There's only three ways to support higher resolution displays:

1. Invest in better tools, like Core UI or PaintCode.

2. Exactly double the density and use @2x resources.

3. Switch to "Flat UI" design language.

For the system UI elements, Apple chose option one. For the 3rd party UI elements, Apple chose option two. For iOS, Apple eventually chose option three.

Re: Dell Wasn't Joking About That 28-Inch Sub-$1000 4K Monitor; It's Only $699

#198

Earlier quoted context omitted.

Misinterpret how? By expecting that the sides will be four times larger? That exists, and it's called 8K. "Megapixels" already exists as an entrenched concept, and I don't think it's deceptive to call 4K 4x larger than 1080p or 8K 16x larger than 1080p.

720 = 720 vertical pixels 1080 = 1080 vertical pixels 4k = 4000 = 4000 vertical pixels? Nope. Shit's confusing. 2k or 4x would be less confusing.

720p -> 720 vertical pixels 1080i/1080p -> 1080 vertical pixels 4k -> 2160p -> 2160 vertical pixels

The 4k confusion comes from the decision to simply double 1080p for consumer equipment instead of going the route cinema is going with true 4k horizontal resolution and still co-opt the easy 4k name.

And really, who wants to walk around saying 2160p? Makes me want to follow up with "1.21 gigawatts!"

I do agree with a statement in an article posted here about 4k a few days back. At this point the cinema guys should toss in the towel and just use the term 4K PRO and let consumer equipment use 4k.

Re: Dell Wasn't Joking About That 28-Inch Sub-$1000 4K Monitor; It's Only $699

#199
post #126

Excellent. Again, a big thank you to Seiki for dropping a bomb on the display industry, whether or not Dell acknowledges it. 3840x2160 at 28 inches is quite fantastic. A step closer to 10,000+ horizontal pixels in a single ~50 inch display, which I consider an ideal for desktop computing. The burning question for me right now is who will sell me a GPU with three DisplayPorts to drive three of these? The top-end nVidi…

The AMD W600 [1] has six mDP ports that each support 4K. Also it's half-length and single-width.

[1] http://www.amd.com/us/products/workstation/graphics/firepro-...

Re: Dell Wasn't Joking About That 28-Inch Sub-$1000 4K Monitor; It's Only $699

#200
post #80

If this gives me (personally) a significantly better viewing experience at normal distance than the 1680x1050 I have now, I won't just buy it, I'll eat it.

Of course, you'll have to buy another one then.

I'll eat that one, too.
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