This doesn't detract what the fact that you had the initiative and drive to complete 30 different games. But if I can offer some advice now, rather than when something real happens: Create your own characters rather than borrowing someone else's creations and building them into your games. Pac-Man, Mario, Minecraft, My Little Pony are all great characters, just unfortunately not yours to make a game with. Find a frie…
Create your own characters rather than borrowing someone else's creations and building them into your games. Pac-Man, Mario, Minecraft, My Little Pony are all great characters, just unfortunately not yours to make a game with. Speaking as a game developer, this is remarkably bad advice for a young gamedev to follow. It doesn't matter whether or not they're "his". It matters that he continues creating. That's the most…
Show HN: I made 30 apps this year and I'm 15
71–80 of 152 posts
Re: Show HN: I made 30 apps this year and I'm 15
#72Earlier quoted context omitted.
Please. There is quite a difference between not using third-party tools/libraries, and (arguably) not programming at all . I mean, the tool's tagline is "Create Games. Effortlessly." This isn't an attempt to put the OP down, but let's keep things in perspective.
I disagree. It is an attempt to put the OP down. The tool may not have people writing code, but they are programming. They have define algorithms through the use of data types, loops, conditionals, etc. What the OP did is noteworthy because he/she was able to create cool games with the limitations of the tools (and went as far as adding his own JS). No software these days is run or built without the help of others. W…
At any rate, I think that you're so focused on the specific case of the OP that you've missed the point of my post. That's fine. I expected contention over my use of the word "programming", and apparently I should have been more pedantic.
Re: Show HN: I made 30 apps this year and I'm 15
#73Earlier quoted context omitted.
Create your own characters rather than borrowing someone else's creations and building them into your games. Pac-Man, Mario, Minecraft, My Little Pony are all great characters, just unfortunately not yours to make a game with. Speaking as a game developer, this is remarkably bad advice for a young gamedev to follow. It doesn't matter whether or not they're "his". It matters that he continues creating. That's the most…
Surely it matters for legal reasons? I thought that was what the parent was implying; he could get his games pulled for copyright infringement.
Anyway, it doesn't matter if his apps are taken down, because growing his skillset is the most important thing, not the apps themselves. No one will fine him or take him to jail, so as long as he's aware that maybe the app might get pulled, then using other people's characters is the best possible thing a young gamedev can do. And plus there's a good chance no one will care.
Re: Show HN: I made 30 apps this year and I'm 15
#74EDIT: I apologize for coming off as arrogant. Criticism isn't really doing any good and I regret that post. To the creator, I'm glad to see a 15 year actually doing something in computing. I understand that this was a good experience for you and hopefully has further developed you skills. Sorry for the unnecessary criticism and blatant self promotion. My post was pointless, possibly narcissistic and I was doing what…
> I haven't developed any games I have created a RSA secure chatting social network website and app for it too which could communicate between each other using websockets and a node.JS server I would avoid talking like this. To me it sounds like you only vaguely know what you're talking about. To non-techies you sound like you're trying too hard. As someone who started freelancing as a sophomore in highschool I hope…
Also i'm sorry if it came off like I have a big ego!
Re: Show HN: I made 30 apps this year and I'm 15
#75EDIT: I apologize for coming off as arrogant. Criticism isn't really doing any good and I regret that post. To the creator, I'm glad to see a 15 year actually doing something in computing. I understand that this was a good experience for you and hopefully has further developed you skills. Sorry for the unnecessary criticism and blatant self promotion. My post was pointless, possibly narcissistic and I was doing what…
inteligence != smartness Some people are smart but not inteligent. And some are inteligent and not smart. Someone might go great lengths of inteligence to create something utterly complex. While others might go the smart path and create something else. Both creations can become successful or unsuccessful. If one is complex and the other is simple doesnt mean one is better then the other.
Re: Show HN: I made 30 apps this year and I'm 15
#76Earlier quoted context omitted.
I disagree completely. I'm over twice your age and started programming when I was 12. My birthday present for my 14th birthday was a $99 retail copy of Microsoft Visual C++ 4.0. Back then I wrote a notepad clone, cab archiver (zip was a fad, really!), and various other utilities. I remember thinking how cool it was when I was 14 to have over 50,000 downloads. I've been a professional programmer (big corp, consulting,…
I'm definitely glad to see another 15 year old taking a interest in computing but I guess the reason i'm not overly impressed is that for me- and I don't mean to sound arrogant,- this would be an extremely easy task and the reason I'm not doing something like is because I prefer Software Programming more than Gaming and I hate Windows (I'm on Ubuntu).
Re: Show HN: I made 30 apps this year and I'm 15
#77Re: Show HN: I made 30 apps this year and I'm 15
#78This doesn't detract what the fact that you had the initiative and drive to complete 30 different games. But if I can offer some advice now, rather than when something real happens: Create your own characters rather than borrowing someone else's creations and building them into your games. Pac-Man, Mario, Minecraft, My Little Pony are all great characters, just unfortunately not yours to make a game with. Find a frie…
Re: Show HN: I made 30 apps this year and I'm 15
#79Re: Show HN: I made 30 apps this year and I'm 15
#80I see your Minecraft and Mario games are "unavailable". I'm sure you'll keep creating your own IP in the future, like you did with the other 22 games instead of dealing with copyright and trademark infringement. Especially if you want to generate some revenue.
I am not a lawyer. But it will be much better for you to keep doing your own thing (like you did with most of your games), than to be taken down by lawyers working for people who's characters, names, or art you "re-purposed".