I like the thinking behind routines. Each of these apps seems to solve a problem that you had but that quite a lot of other people also likely had. I'd love to see a follow up showing how these apps did for you.
4 apps, one weekend
51–60 of 61 posts
Re: 4 apps, one weekend
#52Congrats man. Write and ship an app in one weekend is like the goal I could never reach. The closest I came is a long weekend, some hours the next week, and the weekend after that. The other time I got close was two full weeks. It takes me too much time to get the UI (and they're never works of art anyway), screenshots, app store description, not to mention the final polish.
Re: 4 apps, one weekend
#53How do you tackle distractions which potentially can fade out the inspiration to create something awesome.
Re: 4 apps, one weekend
#54I always get similar inspiration to do something.. but somehow it goes away due to lack of good environment to work in.. and lot of distractions around me.. How do you tackle distractions which potentially can fade out the inspiration to create something awesome.
Re: 4 apps, one weekend
#55I like the idea of recurring task lists, i.e. a group of tasks that belong to a template/type of event. We do this for event planning in asana, but do it manually.
This is a very powerful idea - just unearthed an old post for you: http://evhead.com/2008/09/processizer.html
Edit: guess sales force already did http://help.do.com/customer/portal/articles/490143-how-do-i-...
And asana http://blog.asana.com/2012/01/create-repeating-tasks-for-you...
Though neither is a task template
Re: 4 apps, one weekend
#56Re: 4 apps, one weekend
#57Congrats man. Write and ship an app in one weekend is like the goal I could never reach. The closest I came is a long weekend, some hours the next week, and the weekend after that. The other time I got close was two full weeks. It takes me too much time to get the UI (and they're never works of art anyway), screenshots, app store description, not to mention the final polish.
It's a pretty terrible game but I guess you just have to pick something that you think is a "terrible idea" and just get it done. I'm sort of ashamed of my work, but to just get something completed feels good. Not everything you do is going to be on your headstone :)
Re: 4 apps, one weekend
#58Congrats man. Write and ship an app in one weekend is like the goal I could never reach. The closest I came is a long weekend, some hours the next week, and the weekend after that. The other time I got close was two full weeks. It takes me too much time to get the UI (and they're never works of art anyway), screenshots, app store description, not to mention the final polish.
I was able to finish a "game" in a single night. Search the app store for "Pee in the Dark" and you'll see the final result. I ended up spending a second night releasing an update a couple weeks later for updated icon and game center. It's a pretty terrible game but I guess you just have to pick something that you think is a "terrible idea" and just get it done. I'm sort of ashamed of my work, but to just get somethi…
Re: 4 apps, one weekend
#59$25 a day is $600 a month. Not exactly "measly" for mostly passive income.
Not measly at all. Bought me Chipotle every day. But in the startup world where we hear daily about multimillion dollar deals, $25 is measly.
Re: 4 apps, one weekend
#60Thanks for sharing ... Definitely inspiring. Just wondering ... how long did the design work took?
Design work? There is no design work in iOS 7. The icons were all really simply. Great Words is just a "g" with single fill color, Note 22 is just three lines with a white background, Routines is pretty much just like Note 22 with a different background color, and Do Something is just basic shapes.