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4 apps, one weekend

bitar.io

11–20 of 61 posts

Re: 4 apps, one weekend

#11
"When the motivation came, I decided to squeeze every last bit of it before it vanished again." Amen to this. I think this is a critical attribute of super productive people. Good work, and thanks for the great reminders!

Re: 4 apps, one weekend

#14
Congrats on shipping your apps! That's great.

Not sure if it's just me, but the "Do Something" app icon [1] looks a bit too heavily inspired by the Apple Trailers app icon [2], with gloss removed for iOS 7 (on iOS 7 itself there is no gloss although it's there in the iTunes link), no film roll in the middle, rotated 45º, and used round rects on the corners of the ticket.

[1] https://itunes.apple.com/us/app/do-something-find-things-to/...

[2] https://itunes.apple.com/us/app/itunes-movie-trailers/id4719...

Re: 4 apps, one weekend

#16
I'm surprised at how useful your four ideas were. Nicely done. Dumb question, but how hard was Do Something? I would figure whatever integration you would need would take a lot longer than 1/4 of a weekend.

Re: 4 apps, one weekend

#17
post #5
post #2

Any stats so far on the apps? What are your plans for promotion?

That's a good question. Rather than promoting 4 different apps, what I really want to do is throw these 4 fishing rods in the ocean and see what bites. Once I figure out which one I think has the most potential, I really want to spend more time on it, and spend time marketing and promoting.

Agreed.

99% of profitable iOS apps do little to no promotion. Instead, they're found via search or on the top lists.

Better to try a bunch of things, as you say, and then invest your time into improving whichever is already working best.

This is exactly what I did with my Spanish Bible apps.

Re: 4 apps, one weekend

#18
post #16

I'm surprised at how useful your four ideas were. Nicely done. Dumb question, but how hard was Do Something? I would figure whatever integration you would need would take a lot longer than 1/4 of a weekend.

Almost every app I've ever done has consisted of retrieving JSON data from some endpoint, parsing it, and throwing it up on a table view. So at this point, using AFNetworking, I can hook up to an API with no effort at all. That was actually the easiest part of the app. The difficult parts were the app related stuff - the transitions, loading, location services, categories, in app purchase, etc.

Re: 4 apps, one weekend

#20
post #11

"When the motivation came, I decided to squeeze every last bit of it before it vanished again." Amen to this. I think this is a critical attribute of super productive people. Good work, and thanks for the great reminders!

Thanks, glad you enjoyed it!
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