Fallout 3 New Vegas came close to Fallout 2 in terms of ambiance and game play, but not close enough (mainly because of the combat system).
I really envy those who will discover this game.
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Fallout 3 New Vegas came close to Fallout 2 in terms of ambiance and game play, but not close enough (mainly because of the combat system).
I really envy those who will discover this game.
For the curious, here's the postmortem of Fallout Tactics: http://www.gamasutra.com/view/feature/3088/postmortem_micro_... It was a solid tactics game, but there were some rough edges in bringing in the Fallout stuff.
these games ever come out on mobile? feels like a perfect game to be redone on tablets / phones
I've bought these games several times before (at discount) for the various OSes and computers I've had. I haven't played many modern RPGs (including Fallout 3+) but have any RPGs since Fallout surpassed it in allowing the player to truly embody an actual path? Not only could you play through making good/evil moral choices, but you could actually win the first game, IIRC, without even firing a single shot (by talking…
Wasteland 2 is going to come out soon. By the same guy who made Fallout.
Looks good so far.
I've bought these games several times before (at discount) for the various OSes and computers I've had. I haven't played many modern RPGs (including Fallout 3+) but have any RPGs since Fallout surpassed it in allowing the player to truly embody an actual path? Not only could you play through making good/evil moral choices, but you could actually win the first game, IIRC, without even firing a single shot (by talking…
Might be interested in this project... http://eternity.obsidian.net (Pillars of Eternity) EDIT: More info... This game was kickstarted and is being developed by some of the same people that worked on Planescape: Torment. They recently did Fallout: New Vegas, and are currently also working on South Park: Stick of Truth. Here's a link to the gameplay promo for Pillars of Eternity: http://www.youtube.com/watch?v=HKoDTze…
For those who don't know, Fallout 2 is probably one of the best RPG for the computer ever . With the proper mods and fixes it's really playable and enjoyable on a recent computer (I really recommend the hi-res patch http://falloutmods.wikia.com/wiki/Fallout2_High_Resolution_P... for starters). Fallout 3 New Vegas came close to Fallout 2 in terms of ambiance and game play, but not close enough (mainly because of the c…
I didn't play Fallout 3, but Fallout New Vegas' combat was abysmal. I actually liked the idea of wandering around in the wastelands, as opposed to traveling via the map (that's what Bethesda has been doing all along: exploration games with bad combat and NPCs-as-banks of informations), but I wouldn't want to sacrifice combat to it. They also tried to incorporate some survival elements, but it's not enforced enough to play much of a role in practice.
There was an interesting discussion on RPS about Pillars of Eternity, a Baldur's Gate spiritual successor, about how leaving isometric 3D behind was a step backward in terms of graphics, and I tend to agree. I'm glad to see it coming back.
Earlier quoted context omitted.
Well, death and rebirth is a major theme of the game (what with your main character being immortal). They need to show the player that death isn't something to be feared like in most RPGs of the time. I can see how that would be off-putting though.
It was a little disappointing that the game only had one puzzle which required that you die in order to solve it.
I've bought these games several times before (at discount) for the various OSes and computers I've had. I haven't played many modern RPGs (including Fallout 3+) but have any RPGs since Fallout surpassed it in allowing the player to truly embody an actual path? Not only could you play through making good/evil moral choices, but you could actually win the first game, IIRC, without even firing a single shot (by talking…
Might be interested in this project... http://eternity.obsidian.net (Pillars of Eternity) EDIT: More info... This game was kickstarted and is being developed by some of the same people that worked on Planescape: Torment. They recently did Fallout: New Vegas, and are currently also working on South Park: Stick of Truth. Here's a link to the gameplay promo for Pillars of Eternity: http://www.youtube.com/watch?v=HKoDTze…
The "true" PST successor is Torment: Tides of Numenara [1]. Though it's not set in the same universe (Wotc being too busy not doing anything with the Planescape setting to license it), it will be more focused on existential questions than dragon-slaying. As a bonus, it won't feature adapted 2nd edition D&D rules.
1: http://www.kickstarter.com/projects/inxile/torment-tides-of-...
For the curious, here's the postmortem of Fallout Tactics: http://www.gamasutra.com/view/feature/3088/postmortem_micro_... It was a solid tactics game, but there were some rough edges in bringing in the Fallout stuff.
For the curious, here's the postmortem of Fallout Tactics: http://www.gamasutra.com/view/feature/3088/postmortem_micro_... It was a solid tactics game, but there were some rough edges in bringing in the Fallout stuff.
One mistake they made was to add vehicles, which was just awkward. Maybe one day we'll get a similar, turn-based post-apocalyptic tactics game, with light vehicles?