This is a brilliant example of why you'd want exceptions. Look at what you're doing for error handling, manually every time.
Exceptions do the exact same thing, except:
1) automatically
2) type-safe
3) allow you to give extra detail about the error
4) tools can actually follow the control flow and tell you what's happening and why
5) debuggers can break on all exceptions. Try breaking on "any error" in your code (I do know how C programmers "solve" that : single-stepping. Ugh)
In this case, they are better in every way.
This is almost as bad as the code in the linux kernel and GNOME where they "don't ever use C++ objects !", and proceed to manually encode virtual method tables. And then you have have 2 object types that "inherit" from eachother (copy the virtual method table) and then proceed to overwrite the wrong indices with the overridden methods (and God forbid you forget to lock down alignment, resulting in having different function pointers overwritten on different architectures). Debugging that will cost you the rest of the week.
When it comes to bashing exceptions, it would be better to give people the real reason C++ programmers hate them, it's because of the major unsolvable problem you'll suddenly run in to when using them. In C and C++ you can use exceptions XOR not using exceptions.
This sounds like it's not a big deal, until you consider libraries. You want to use old libraries ? No exceptions for you ! (unless you rewrite them) You want to use newer libraries : you don't get to not use exceptions anymore ! You want to combine the two ? That's actually possible but if any exception library interacts with a non-exception library in the call-stack boom.
Exceptions are a great idea, but they don't offer a graceful upgrade path. Starting to use exceptions in C++ code is a major rewrite of the code. I guess if you follow the logic of the article that "would be a good thing", but given ... euhm ... reality ... I disagree. Try explaining "I'm adding exceptions to our code, rewriting 3 external libraries in the process" to your boss.