Isn't mobile and the web the decider these days? Article is from 2010, but consider if you want to develop 3D on any of these platforms: iOS - OpenGL ES Android - OpenGL ES Mac - OpenGL Linux - OpenGL HTML5 - WebGL (based on OpenGL ES) - even in IE! Emerging platforms like Tizen, Firefox OS - OpenGL ES/WebGL DirectX is just for Windows and Windows Phone. Isn't it getting to the point where the bother of having to wri…
Isn't PS4 OpenGL as well?
With PhyreEngine being used as main prototype engine.
Lots of nice technical documents available at http://develop.scee.net/publications
PS4 API is called GNM, http://www.eurogamer.net/articles/digitalfoundry-how-the-cre...