If facebook's HTML5 fiasco is any lesson, I would rather go with Native.
Poll: HTML 5 or Native mobile development ?
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Re: Poll: HTML 5 or Native mobile development ?
#12Re: Poll: HTML 5 or Native mobile development ?
#13- Native apps take a lot of time to build, especially when you are a web-developer without in-depth knowledge of the extensive frameworks available to the native platforms.
- Wrappers work, but are not nearly as great and snappy as native apps; They might contain a lot of hard to fix bugs as well and are harder to debug if they tend to crash.
- HTML5 only apps are not available in the market/store so no free advertising, you can't access things like the camera with HTML5 only, you therefore need a wrapper.
My vote goes to native development; Although it's more work and code to write it's much faster and stable if done correctly. You've got more freedom and bugs can be solved. A native app just feels right, where a HTML5 only app won't give you the best user experience you can get, no matter how much time you put into it. If you need a flexible, big, cross-platform app without a lot of budget to build at least 2 native apps a HTML5 app with wrapper would be a decent option, but for anything else (especially the more simple apps with just 2 or 3 different views) you should go with native.
Re: Poll: HTML 5 or Native mobile development ?
#14I personally use Cocos2dx HTML5 which then can be compiled to native iOS and Android code, and can be run in a browser.