On Asm.js
11–20 of 185 posts
Re: On Asm.js
#12So asm.js took a beeline - leveraging existing Javascript machinery for security/JIT and shoehorning a way to run executable LLVM on top of it. The fact that it's Javascript is just a detail, a legacy of the days when one vendor (Netscape) was able to push through a standard for running code in the browser.
In today's fragmented browser landscape I find it hard to believe a consensus could be reached again. Most of the major browser makers (Google, Microsoft, Apple) have their own platform agenda to push - in that context asm.js's compatibility with existing Javascript engines gives it the best chance of adoption.
But I agree, the hoops that had to be jumped through are a damned shame.
Re: On Asm.js
#13The citadel demo, if anyone's looking for it: http://www.unrealengine.com/html5/ The article seems pretty doomy regarding asm.js - is it really going to take off and become an unweildy/frozen standard? Or is it of interest only to people writing game engines in pure JS / vanilla browser technologies?
Honestly, I've got no idea what the OP was trying to say... I think they are implying that asm.js is cool , but they're annoyed that it's being built on top of JS rather than from-scratch.
Re: On Asm.js
#14Earlier quoted context omitted.
The article links to that article, come on! Don't people read stuff anymore?
The linked website has an horrible animated background picture. Reading the text is almost impossible with IE 11. Screenshot: http://postimg.org/image/46p2krx95/
On a serious note, you can't really blame people for not supporting a browser that needs hack for every single version.
Related: http://www.paulirish.com/2011/browser-market-pollution-iex-i...
Re: On Asm.js
#15The citadel demo, if anyone's looking for it: http://www.unrealengine.com/html5/ The article seems pretty doomy regarding asm.js - is it really going to take off and become an unweildy/frozen standard? Or is it of interest only to people writing game engines in pure JS / vanilla browser technologies?
Honestly, I've got no idea what the OP was trying to say... I think they are implying that asm.js is cool , but they're annoyed that it's being built on top of JS rather than from-scratch.
Personally I'd love for a really low level language (statically typed, little if any magic, no-GC, multi-threaded) to work across all browsers, but I don't think browser vendors can just sit and say - here is the perfect cross browser language that will make all of net easy.
Perhaps the best strategy is to have low level strict language on top of which you build more easier to use constructs - which describes IMO both asm.js and PNaCl.
Re: On Asm.js
#16Re: On Asm.js
#17Re: On Asm.js
#18I'm very impressed by the Epic Citadel demo. But how do you debug a C/C++ program that has been converted to asm.js? Whats the current tooling like?
Re: On Asm.js
#19Windowx XP give me the blue screen of death, with Firefox 25.0.1
http://www.microsoft.com/en-us/windows/enterprise/endofsuppo...