Earlier quoted context omitted.
Also, Atari didn't get marketing (Jack Tramiel was very reluctant to spend money there). Atari really didn't get systems software, either, and never hired to the extent needed to make a good impact there. The world was basically safe from Atari being anything other than a low-end consumer computer company. And the thing that probably saved Apple in the late 80s was the desktop publishing business.
Also, Atari didn't get marketing (Jack Tramiel was very reluctant to spend money there). I know that is the conventional story (and pretty similar for the Amiga). I'm not convinced. I think that both the Amiga & the Atari ST were too far ahead of their time. They were multimedia workstations, without anywhere to play that multimedia (except on other Ataris and Amigas). Like you said, the Mac managed to hit the deskto…
Half an operating system: The triumph and tragedy of OS/2
81–90 of 191 posts
Re: Half an operating system: The triumph and tragedy of OS/2
#82Incredible that companies like Apple (Mac), Atari (ST) and Commodore (Amiga) weren't able to fully capitalise on their leading position in GUI based OSes of the time, which were miles ahead of both MS and IBM.
Those of us around then know exactly why this was: PC Clones were too cheap and got better too quickly for other platforms to compete. Back then we all thought "computers" was a hardware game. Only Microsoft realised the hardware didn't matter, software was the main game. And yes, I realise we have swung back to the "integrated hardware/software platform" thing being important again. Picking winning strategies in pla…
Re: Half an operating system: The triumph and tragedy of OS/2
#83Incredible that companies like Apple (Mac), Atari (ST) and Commodore (Amiga) weren't able to fully capitalise on their leading position in GUI based OSes of the time, which were miles ahead of both MS and IBM.
One reason: stigma. All I recall from childhood/teen years is "IBM compatible PC" a mantra on every TV commercial IBM or others produced. A PC was for business and you were rich or a fool to spend thousands on something so useless to a regular Joe. Apple was even more expensive and even less common than a PC and even so Apple was quirky and drew pictures, ATARI and Commodore were for games. They were in totally diffe…
Re: Half an operating system: The triumph and tragedy of OS/2
#84OS/2 had many flaws but its multitasking was unseen on a PC at the time. I remember formatting a floppy while running two 16-bit Windows sessions (which were communicating with each other) and multiple DOS windows, thinking I was in the future. Even Windows 95 was limited by many system calls being funneled through single threaded BIOS or DOS 16-bit land.
For me, the worst thing is that Caldera was able to continue suing MS due to this Win9x dependency on DOS.
Re: Half an operating system: The triumph and tragedy of OS/2
#85Incredible that companies like Apple (Mac), Atari (ST) and Commodore (Amiga) weren't able to fully capitalise on their leading position in GUI based OSes of the time, which were miles ahead of both MS and IBM.
Re: Half an operating system: The triumph and tragedy of OS/2
#86"These machines were meant to wrestle control of the PC industry away from the clone makers, but they were also meant to subtly push people back toward a world where PCs were the servants and mainframes were the masters. They were never allowed to be too fast or run a proper operating system that would take advantage of the 32-bit computing power available with the 386 chip. In trying to do two contradictory things at once, they failed at both."
Not quite the same situation, but they have many similarities.
Re: Half an operating system: The triumph and tragedy of OS/2
#87I think it was Next computers who got first on this.
Re: Half an operating system: The triumph and tragedy of OS/2
#88Earlier quoted context omitted.
Those of us around then know exactly why this was: PC Clones were too cheap and got better too quickly for other platforms to compete. Back then we all thought "computers" was a hardware game. Only Microsoft realised the hardware didn't matter, software was the main game. And yes, I realise we have swung back to the "integrated hardware/software platform" thing being important again. Picking winning strategies in pla…
Also, Atari didn't get marketing (Jack Tramiel was very reluctant to spend money there). Atari really didn't get systems software, either, and never hired to the extent needed to make a good impact there. The world was basically safe from Atari being anything other than a low-end consumer computer company. And the thing that probably saved Apple in the late 80s was the desktop publishing business.
...and education, and government, and academia. Apple was a pretty safe bet in the 80s (The Mac IIfx was designed to government specs and was the fastest desktop PC around). They only really started to lose market after Windows 95.
Re: Half an operating system: The triumph and tragedy of OS/2
#89Up until March of last year a lot of ATMs in the US were still running OS/2 . . . I "upgraded" a lot of them to Windows XP. Yuck. When I would take the OS/2 system offline and replace it with a Windows cage the payment network would sometimes tell me the uptime on the deprecated machines . . . one network operator claimed 8 years of uptime at one particular machine. I have no way of confirming that, but I definitely…
When you think of it, 8 years of uptime isn't special for a machine running on a UPS and not needing a reboot for software updates. There simply isn't a reason for a well-built operating system running on solid hardware to crash.