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HP releases iPhone versions of classic calculators

macworld.com

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Re: HP releases iPhone versions of classic calculators

#11
post #8

Tapping into the nostalgic geek market? As much as I like the HP 15C, I'm not spending $30 for an iPhone version of it. They need to re-evaluate their price.

I think their price is more-or-less reasonable in terms of the value provided and in comparison to application pricing for other mobile platforms:

http://www.berryreview.com/2008/04/22/review-calculator-apps...

http://www.berryreview.com/2008/07/31/calculator-apps-part-5...

iPhone application prices are unsustainably low. I find the $30 price point to be a very encouraging sign.

Re: HP releases iPhone versions of classic calculators

#12
For me, the ultimate HP calculator was the HP41CX. You could even hack it using a technique called "synthetic" programming.

http://en.wikipedia.org/wiki/HP-41

I even had the magnetic card reader so I could store programs.

In my opinion, RPN gave me a big speed advantage at school during exams.

Re: HP releases iPhone versions of classic calculators

#15
post #8

Tapping into the nostalgic geek market? As much as I like the HP 15C, I'm not spending $30 for an iPhone version of it. They need to re-evaluate their price.

I think their price is more-or-less reasonable in terms of the value provided and in comparison to application pricing for other mobile platforms: http://www.berryreview.com/2008/04/22/review-calculator-apps... http://www.berryreview.com/2008/07/31/calculator-apps-part-5... iPhone application prices are unsustainably low. I find the $30 price point to be a very encouraging sign.

Just curious- in what respect are the prices unsustainable? Couldn't one as easily argue that the Blackberry app prices are unsustainably high?

Re: HP releases iPhone versions of classic calculators

#16

Earlier quoted context omitted.

I think their price is more-or-less reasonable in terms of the value provided and in comparison to application pricing for other mobile platforms: http://www.berryreview.com/2008/04/22/review-calculator-apps... http://www.berryreview.com/2008/07/31/calculator-apps-part-5... iPhone application prices are unsustainably low. I find the $30 price point to be a very encouraging sign.

Just curious- in what respect are the prices unsustainable? Couldn't one as easily argue that the Blackberry app prices are unsustainably high?

Unless you produce one of the very few 'hits', you'll lose money developing a $1.99 application.

Re: HP releases iPhone versions of classic calculators

#17

Earlier quoted context omitted.

Just curious- in what respect are the prices unsustainable? Couldn't one as easily argue that the Blackberry app prices are unsustainably high?

Unless you produce one of the very few 'hits', you'll lose money developing a $1.99 application.

you lose even more money developing an application that costs more than $2.99 - because nobody buys them.

Re: HP releases iPhone versions of classic calculators

#18

Earlier quoted context omitted.

Unless you produce one of the very few 'hits', you'll lose money developing a $1.99 application.

you lose even more money developing an application that costs more than $2.99 - because nobody buys them.

If that's the case, then the market is unsustainable. Players will fail, causing scarcity, raising the value of applications, and conditioning users to expect to pay more.

Re: HP releases iPhone versions of classic calculators

#19

Earlier quoted context omitted.

you lose even more money developing an application that costs more than $2.99 - because nobody buys them.

If that's the case, then the market is unsustainable. Players will fail, causing scarcity, raising the value of applications, and conditioning users to expect to pay more.

[deleted]

Re: HP releases iPhone versions of classic calculators

#20
post #19

Earlier quoted context omitted.

If that's the case, then the market is unsustainable. Players will fail, causing scarcity, raising the value of applications, and conditioning users to expect to pay more.

[deleted]

I seriously doubt that will happen. People have stopped buying $30 software for their computer, why would they buy it for their phone?

Do you have statistics on that? My wife just bought Balsamiq for her computer without blinking, and that was $79.

Anecdotally, I know quite a few indie and larger commercial developers paying their salary and more on $30+ desktop software. I know that Balsamiq sure isn't hurting.

It's primarily the webset that can afford to subsidize free product on the back of VC.

The iPhone is a platform for cheap apps, mostly entertainment related and games.

Games (even small ones) take a surprising amount of resources to create, from art assets to developer time. Unless your game is a lucky iPhone hit, you just can't cover development costs.

If you want to make a go at an iPhone business, you optimize around that fact. You don't try to drag your existing business model to the iPhone and hope that the market drastically changes.

If your existing business model is "pay the rent", much less "cover payroll", then yes, you're quite right -- you can't drag your existing business model to the iPhone.

We do bespoke development for iPhone customers. They lose money, we make payroll, and we wait for the market to mature. Until it does, the iPhone is a total wash, and don't be surprised when the smaller shops that can't eat the loss start dropping out. It's a gold rush.

$1.99 is less than the cost of a movie rental, but movies have massive leverage across an incredibly large market. This idea that software should only cost $1.99 is remarkably poisonous, but fortunately, the market will correct that.

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